foul-magics/Mage.Sets/src/mage/sets/magic2012/CallToTheGrave.java

85 lines
3.9 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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package mage.sets.magic2012;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbility;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.OnEventTriggeredAbility;
import mage.abilities.common.delayed.AtEndOfTurnDelayedTriggeredAbility;
import mage.abilities.condition.common.NoCreatureCondition;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.SacrificeEffect;
import mage.abilities.effects.common.SacrificeSourceEffect;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.events.GameEvent;
import mage.target.TargetPlayer;
/**
*
* @author nantuko
*/
public class CallToTheGrave extends CardImpl<CallToTheGrave> {
private static final String ruleText = "At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.";
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("a non-Zombie creature");
static {
filter.getSubtype().add("Zombie");
filter.setNotSubtype(true);
}
public CallToTheGrave(UUID ownerId) {
super(ownerId, 85, "Call to the Grave", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{4}{B}");
this.expansionSetCode = "M12";
this.color.setBlack(true);
// At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.
Ability ability = new BeginningOfUpkeepTriggeredAbility(new SacrificeEffect(filter, 1, "that player "), Constants.TargetController.ANY, false);
this.addAbility(ability);
// At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.
TriggeredAbility triggered = new OnEventTriggeredAbility(GameEvent.EventType.END_TURN_STEP_PRE, "beginning of the end step", true, new SacrificeSourceEffect());
this.addAbility(new ConditionalTriggeredAbility(triggered, new NoCreatureCondition(), ruleText));
}
public CallToTheGrave(final CallToTheGrave card) {
super(card);
}
@Override
public CallToTheGrave copy() {
return new CallToTheGrave(this);
}
}