foul-magics/Mage.Sets/src/mage/cards/o/OathswornVampire.java
2021-04-10 15:57:22 -04:00

84 lines
2.7 KiB
Java

package mage.cards.o;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTappedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.dynamicvalue.common.ControllerGotLifeCount;
import mage.abilities.effects.AsThoughEffectImpl;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.game.Game;
import mage.watchers.common.PlayerGainedLifeWatcher;
import java.util.UUID;
/**
* @author LevelX2
*/
public final class OathswornVampire extends CardImpl {
public OathswornVampire(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{B}");
this.subtype.add(SubType.VAMPIRE);
this.subtype.add(SubType.KNIGHT);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Oathsworn Vampire enters the battlefield tapped.
this.addAbility(new EntersBattlefieldTappedAbility());
// You may cast Oathsworn Vampire from your graveyard if you gained life this turn.
this.addAbility(new SimpleStaticAbility(
Zone.ALL, new OathswornVampirePlayEffect()
).addHint(ControllerGotLifeCount.getHint()), new PlayerGainedLifeWatcher());
}
private OathswornVampire(final OathswornVampire card) {
super(card);
}
@Override
public OathswornVampire copy() {
return new OathswornVampire(this);
}
}
class OathswornVampirePlayEffect extends AsThoughEffectImpl {
OathswornVampirePlayEffect() {
super(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, Duration.EndOfGame, Outcome.Benefit);
staticText = "You may cast {this} from your graveyard if you gained life this turn";
}
private OathswornVampirePlayEffect(final OathswornVampirePlayEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public OathswornVampirePlayEffect copy() {
return new OathswornVampirePlayEffect(this);
}
@Override
public boolean applies(UUID sourceId, Ability source, UUID affectedControllerId, Game game) {
PlayerGainedLifeWatcher watcher = game.getState().getWatcher(PlayerGainedLifeWatcher.class);
if (watcher == null
|| watcher.getLifeGained(source.getControllerId()) < 1
|| !sourceId.equals(source.getSourceId())
|| !source.isControlledBy(affectedControllerId)) {
return false;
}
Card card = game.getCard(source.getSourceId());
return card != null && game.getState().getZone(source.getSourceId()) == Zone.GRAVEYARD;
}
}