forked from External/mage
104 lines
4.6 KiB
Java
104 lines
4.6 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.common;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.events.ZoneChangeEvent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author LevelX2
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*/
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public class PutIntoGraveFromBattlefieldAllTriggeredAbility extends TriggeredAbilityImpl {
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private final FilterPermanent filter;
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private boolean setTargetPointer;
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private boolean onlyToControllerGraveyard;
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public PutIntoGraveFromBattlefieldAllTriggeredAbility(Effect effect, boolean optional, FilterPermanent filter, boolean setTargetPointer) {
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this(effect, optional, filter, setTargetPointer, false);
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}
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public PutIntoGraveFromBattlefieldAllTriggeredAbility(Effect effect, boolean optional, FilterPermanent filter, boolean setTargetPointer, boolean onlyToControllerGraveyard) {
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super(Zone.BATTLEFIELD, effect, optional);
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this.setLeavesTheBattlefieldTrigger(true);
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this.filter = filter;
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this.onlyToControllerGraveyard = onlyToControllerGraveyard;
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this.setTargetPointer = setTargetPointer;
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}
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public PutIntoGraveFromBattlefieldAllTriggeredAbility(final PutIntoGraveFromBattlefieldAllTriggeredAbility ability) {
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super(ability);
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this.filter = ability.filter;
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this.onlyToControllerGraveyard = ability.onlyToControllerGraveyard;
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this.setTargetPointer = ability.setTargetPointer;
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == EventType.ZONE_CHANGE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent.getFromZone() == Zone.BATTLEFIELD
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&& zEvent.getToZone() == Zone.GRAVEYARD) {
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if (filter.match(zEvent.getTarget(), this.getSourceId(), this.getControllerId(), game)) {
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if (onlyToControllerGraveyard && !this.getControllerId().equals(game.getOwnerId(zEvent.getTargetId()))) {
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return false;
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}
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if (setTargetPointer) {
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(event.getTargetId()));
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}
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}
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever " + filter.getMessage() + " is put into " + (onlyToControllerGraveyard ? "your" : "a")
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+ " graveyard from the battlefield, " + super.getRule();
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}
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@Override
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public PutIntoGraveFromBattlefieldAllTriggeredAbility copy() {
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return new PutIntoGraveFromBattlefieldAllTriggeredAbility(this);
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}
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}
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