foul-magics/Mage.Sets/src/mage/cards/f/ForceProjection.java

85 lines
3.1 KiB
Java

package mage.cards.f;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SourceBecomesTargetTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenCopyTargetEffect;
import mage.abilities.effects.common.SacrificeSourceEffect;
import mage.abilities.effects.keyword.ScryEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.filter.FilterSpell;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author NinthWorld
*/
public final class ForceProjection extends CardImpl {
public ForceProjection(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{1}{U}{U}");
// Create a token that is a copy of target creature you control except that it is an Illusion in addition to its other types and gains "When this creature becomes the target of a spell, sacrifice it."
this.getSpellAbility().addEffect(new ForceProjectionEffect());
this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent());
// Scry 2.
this.getSpellAbility().addEffect(new ScryEffect(2));
}
private ForceProjection(final ForceProjection card) {
super(card);
}
@Override
public ForceProjection copy() {
return new ForceProjection(this);
}
}
class ForceProjectionEffect extends OneShotEffect {
public ForceProjectionEffect() {
super(Outcome.Copy);
this.staticText = "Create a token that is a copy of target creature you control except that it is an Illusion "
+ "in addition to its other types and gains \"When this creature becomes the target of a spell, sacrifice it.\"";
}
private ForceProjectionEffect(final ForceProjectionEffect effect) {
super(effect);
}
@Override
public ForceProjectionEffect copy() {
return new ForceProjectionEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent permanent = getTargetPointer().getFirstTargetPermanentOrLKI(game, source);
if (controller != null && permanent != null) {
// Create a token that is a copy of target creature
CreateTokenCopyTargetEffect effect = new CreateTokenCopyTargetEffect(source.getControllerId(), null, true);
effect.setTargetPointer(new FixedTarget(permanent, game));
// except that it is an Illusion in addition to its other types
effect.withAdditionalSubType(SubType.SPIRIT);
// and gains "When this creature becomes the target of a spell, sacrifice it."
effect.addAdditionalAbilities(new SourceBecomesTargetTriggeredAbility(new SacrificeSourceEffect(), new FilterSpell()));
return effect.apply(game, source);
}
return false;
}
}