forked from External/mage
101 lines
3.5 KiB
Java
101 lines
3.5 KiB
Java
package mage.cards.u;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.TurnedFaceUpSourceTriggeredAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateTokenControllerTargetEffect;
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import mage.abilities.effects.common.ExileTargetEffect;
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import mage.abilities.effects.common.ExileThenReturnTargetEffect;
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import mage.abilities.keyword.DisguiseAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.PutCards;
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import mage.constants.SubType;
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import mage.filter.common.FilterNonlandPermanent;
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import mage.filter.predicate.mageobject.AnotherPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.DetectiveToken;
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import mage.target.TargetPermanent;
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import java.util.UUID;
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/**
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* @author Cguy7777
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*/
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public final class UnyieldingGatekeeper extends CardImpl {
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private static final FilterNonlandPermanent filter = new FilterNonlandPermanent("another target nonland permanent");
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static {
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filter.add(AnotherPredicate.instance);
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}
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public UnyieldingGatekeeper(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}");
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this.subtype.add(SubType.ELEPHANT);
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this.subtype.add(SubType.CLERIC);
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this.power = new MageInt(3);
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this.toughness = new MageInt(2);
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// Disguise {1}{W}
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this.addAbility(new DisguiseAbility(this, new ManaCostsImpl<>("{1}{W}")));
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// When Unyielding Gatekeeper is turned face up, exile another target nonland permanent.
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// If you controlled it, return it to the battlefield tapped.
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// Otherwise, its controller creates a 2/2 white and blue Detective creature token.
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Ability ability = new TurnedFaceUpSourceTriggeredAbility(new UnyieldingGatekeeperEffect());
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ability.addTarget(new TargetPermanent(filter));
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this.addAbility(ability);
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}
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private UnyieldingGatekeeper(final UnyieldingGatekeeper card) {
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super(card);
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}
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@Override
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public UnyieldingGatekeeper copy() {
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return new UnyieldingGatekeeper(this);
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}
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}
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class UnyieldingGatekeeperEffect extends OneShotEffect {
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UnyieldingGatekeeperEffect() {
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super(Outcome.Benefit);
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staticText = "exile another target nonland permanent. " +
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"If you controlled it, return it to the battlefield tapped. " +
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"Otherwise, its controller creates a 2/2 white and blue Detective creature token";
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}
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private UnyieldingGatekeeperEffect(final UnyieldingGatekeeperEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
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if (permanent == null) {
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return false;
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}
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if (permanent.isControlledBy(source.getControllerId())) {
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new ExileThenReturnTargetEffect(
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false, false, PutCards.BATTLEFIELD_TAPPED).apply(game, source);
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} else {
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new ExileTargetEffect().apply(game, source);
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new CreateTokenControllerTargetEffect(new DetectiveToken()).apply(game, source);
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}
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return true;
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}
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@Override
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public UnyieldingGatekeeperEffect copy() {
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return new UnyieldingGatekeeperEffect(this);
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}
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}
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