forked from External/mage
166 lines
6 KiB
Java
166 lines
6 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.magic2014;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.decorator.ConditionalContinousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continious.BoostAllEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.players.Player;
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/**
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*
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* @author jeffwadsworth
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*/
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public class PathOfBravery extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creatures you control");
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static {
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filter.add(new ControllerPredicate(TargetController.YOU));
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}
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final String rule = "As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1";
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public PathOfBravery(UUID ownerId) {
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super(ownerId, 26, "Path of Bravery", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}");
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this.expansionSetCode = "M14";
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this.color.setWhite(true);
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// As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, filter, true), new LifeCondition(), rule)));
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// Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.
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this.addAbility(new PathOfBraveryTriggeredAbility());
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}
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public PathOfBravery(final PathOfBravery card) {
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super(card);
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}
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@Override
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public PathOfBravery copy() {
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return new PathOfBravery(this);
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}
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}
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class LifeCondition implements Condition {
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private static LifeCondition fInstance = new LifeCondition();
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public static Condition getInstance() {
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return fInstance;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player you = game.getPlayer(source.getControllerId());
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if (you != null) {
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return you.getLife() >= game.getLife();
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}
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return false;
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}
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}
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class PathOfBraveryTriggeredAbility extends TriggeredAbilityImpl {
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public PathOfBraveryTriggeredAbility() {
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super(Zone.BATTLEFIELD, new PathOfBraveryEffect(), false);
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}
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public PathOfBraveryTriggeredAbility(final PathOfBraveryTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.DECLARED_ATTACKERS
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&& !game.getCombat().noAttackers()
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&& event.getPlayerId().equals(controllerId)) {
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return true;
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}
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return false;
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}
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@Override
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public PathOfBraveryTriggeredAbility copy() {
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return new PathOfBraveryTriggeredAbility(this);
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}
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@Override
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public String getRule() {
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return "Whenever one or more creatures you control attack, " + super.getRule();
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}
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}
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class PathOfBraveryEffect extends OneShotEffect {
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private int attackers;
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public PathOfBraveryEffect() {
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super(Outcome.GainLife);
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staticText = "you gain life equal to the number of attacking creatures";
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}
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public PathOfBraveryEffect(final PathOfBraveryEffect effect) {
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super(effect);
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}
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@Override
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public PathOfBraveryEffect copy() {
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return new PathOfBraveryEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player you = game.getPlayer(source.getControllerId());
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attackers = game.getCombat().getAttackers().size();
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if (you != null) {
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you.gainLife(attackers, game);
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attackers = 0;
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return true;
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}
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return false;
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}
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}
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