foul-magics/Mage.Sets/src/mage/cards/s/StreetSweeper.java

95 lines
No EOL
2.8 KiB
Java

package mage.cards.s;
import java.util.LinkedList;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.common.AttacksTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.DefenderAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Outcome;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.AbilityPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetLandPermanent;
/**
*
* @author LevelX2
*/
public final class StreetSweeper extends CardImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("creatures with defender you control");
static{
filter.add(new AbilityPredicate(DefenderAbility.class));
}
public StreetSweeper(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT,CardType.CREATURE},"{6}");
this.subtype.add(SubType.CONSTRUCT);
this.power = new MageInt(4);
this.toughness = new MageInt(6);
// Whenever Street Sweeper attacks, destroy all Auras attached to target land.
Ability ability = new AttacksTriggeredAbility(new StreetSweeperDestroyEffect(), false);
ability.addTarget(new TargetLandPermanent());
this.addAbility(ability);
}
private StreetSweeper(final StreetSweeper card) {
super(card);
}
@Override
public StreetSweeper copy() {
return new StreetSweeper(this);
}
}
class StreetSweeperDestroyEffect extends OneShotEffect {
public StreetSweeperDestroyEffect() {
super(Outcome.DestroyPermanent);
this.staticText = "destroy all Auras attached to target land";
}
public StreetSweeperDestroyEffect(final StreetSweeperDestroyEffect effect) {
super(effect);
}
@Override
public StreetSweeperDestroyEffect copy() {
return new StreetSweeperDestroyEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getFirstTarget());
if(permanent != null)
{
LinkedList<UUID> attachments = new LinkedList<>();
attachments.addAll(permanent.getAttachments());
for(UUID uuid : attachments)
{
Permanent aura = game.getPermanent(uuid);
if(aura != null && aura.hasSubtype(SubType.AURA, game))
{
aura.destroy(source, game, false);
}
}
return true;
}
return false;
}
}