forked from External/mage
147 lines
5.7 KiB
Java
147 lines
5.7 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.magic2011;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.common.combat.CantAttackAnyPlayerAllEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.IslandwalkAbility;
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import mage.abilities.mana.BlueManaAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.common.FilterLandPermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.AbilityPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class StormtideLeviathan extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Creatures without flying or islandwalk");
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static {
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filter.add(Predicates.not(new AbilityPredicate(FlyingAbility.class)));
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filter.add(Predicates.not(new AbilityPredicate(IslandwalkAbility.class)));
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}
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public StormtideLeviathan(UUID ownerId) {
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super(ownerId, 74, "Stormtide Leviathan", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{5}{U}{U}{U}");
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this.expansionSetCode = "M11";
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this.subtype.add("Leviathan");
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this.power = new MageInt(8);
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this.toughness = new MageInt(8);
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// Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
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this.addAbility(new IslandwalkAbility());
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// All lands are Islands in addition to their other types.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new StormtideLeviathanEffect()));
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// Creatures without flying or islandwalk can't attack.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CantAttackAnyPlayerAllEffect(Duration.WhileOnBattlefield, filter)));
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}
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public StormtideLeviathan(final StormtideLeviathan card) {
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super(card);
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}
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@Override
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public StormtideLeviathan copy() {
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return new StormtideLeviathan(this);
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}
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}
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class StormtideLeviathanEffect extends ContinuousEffectImpl {
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public StormtideLeviathanEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Neutral);
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staticText = "All lands are Islands in addition to their other types";
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}
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public StormtideLeviathanEffect(final StormtideLeviathanEffect effect) {
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super(effect);
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}
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@Override
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public StormtideLeviathanEffect copy() {
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return new StormtideLeviathanEffect(this);
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}
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@Override
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public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
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for (Permanent land : game.getBattlefield().getActivePermanents(new FilterLandPermanent(), source.getControllerId(), game)) {
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switch (layer) {
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case TypeChangingEffects_4:
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if (!land.getSubtype().contains("Island")) {
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land.getSubtype().add("Island");
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}
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break;
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case AbilityAddingRemovingEffects_6:
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boolean addAbility = true;
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for (Ability existingAbility : land.getAbilities()) {
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if (existingAbility instanceof BlueManaAbility) {
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addAbility = false;
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break;
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}
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}
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if (addAbility) {
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land.addAbility(new BlueManaAbility(), source.getSourceId(), game);
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}
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break;
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}
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}
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return true;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return false;
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}
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@Override
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public boolean hasLayer(Layer layer) {
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return layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.TypeChangingEffects_4;
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}
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}
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