foul-magics/Mage.Sets/src/mage/cards/c/CharmingPrince.java
2022-03-15 18:08:36 -04:00

110 lines
No EOL
3.7 KiB
Java

package mage.cards.c;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.GainLifeEffect;
import mage.abilities.effects.common.ReturnToBattlefieldUnderYourControlTargetEffect;
import mage.abilities.effects.keyword.ScryEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.AnotherPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.targetpointer.FixedTarget;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class CharmingPrince extends CardImpl {
private static final FilterPermanent filter = new FilterCreaturePermanent("another creature you own");
static {
filter.add(TargetController.YOU.getOwnerPredicate());
filter.add(AnotherPredicate.instance);
}
public CharmingPrince(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.NOBLE);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// When Charming Prince enters the battlefield, choose one —
// • Scry 2.
Ability ability = new EntersBattlefieldTriggeredAbility(new ScryEffect(2));
// • You gain 3 life.
ability.addMode(new Mode(new GainLifeEffect(3)));
// • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.
Mode mode = new Mode(new CharmingPrinceEffect());
mode.addTarget(new TargetPermanent(filter));
ability.addMode(mode);
this.addAbility(ability);
}
private CharmingPrince(final CharmingPrince card) {
super(card);
}
@Override
public CharmingPrince copy() {
return new CharmingPrince(this);
}
}
class CharmingPrinceEffect extends OneShotEffect {
CharmingPrinceEffect() {
super(Outcome.Benefit);
staticText = "Exile another target creature you own. " +
"Return it to the battlefield under your control at the beginning of the next end step.";
}
private CharmingPrinceEffect(final CharmingPrinceEffect effect) {
super(effect);
}
@Override
public CharmingPrinceEffect copy() {
return new CharmingPrinceEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = game.getObject(source.getSourceId());
if (controller == null || sourceObject == null) {
return false;
}
Permanent permanent = game.getPermanent(source.getFirstTarget());
if (permanent == null) {
return false;
}
controller.moveCards(permanent, Zone.EXILED, source, game);
//create delayed triggered ability
Effect effect = new ReturnToBattlefieldUnderYourControlTargetEffect();
effect.setText("Return it to the battlefield under your control at the beginning of the next end step");
effect.setTargetPointer(new FixedTarget(permanent.getId(), game));
game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(effect), source);
return true;
}
}