forked from External/mage
983 lines
30 KiB
Java
983 lines
30 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in ability and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of ability code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.players;
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import java.io.Serializable;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map;
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import java.util.Random;
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import java.util.Set;
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import java.util.UUID;
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import mage.Constants.Outcome;
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import mage.Constants.RangeOfInfluence;
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import mage.Constants.Zone;
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import mage.MageObject;
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import mage.Mana;
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import mage.abilities.Abilities;
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import mage.abilities.AbilitiesImpl;
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import mage.abilities.Ability;
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import mage.abilities.ActivatedAbility;
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import mage.abilities.PlayLandAbility;
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import mage.abilities.SpecialAction;
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import mage.abilities.SpellAbility;
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import mage.abilities.TriggeredAbility;
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import mage.abilities.common.PassAbility;
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import mage.abilities.keyword.KickerAbility;
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import mage.abilities.keyword.LifelinkAbility;
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import mage.abilities.keyword.ProtectionAbility;
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import mage.abilities.keyword.ShroudAbility;
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import mage.abilities.mana.ManaAbility;
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import mage.abilities.mana.ManaOptions;
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import mage.cards.Card;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.cards.decks.Deck;
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import mage.counters.Counters;
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import mage.filter.FilterAbility;
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import mage.filter.common.FilterCreatureForAttack;
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import mage.filter.common.FilterCreatureForCombat;
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import mage.game.Game;
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import mage.game.combat.CombatGroup;
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import mage.game.permanent.Permanent;
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import mage.game.events.GameEvent;
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import mage.game.stack.Spell;
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import mage.game.stack.StackAbility;
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import mage.game.stack.StackObject;
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import mage.target.common.TargetCardInLibrary;
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import mage.target.common.TargetDiscard;
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import mage.watchers.Watcher;
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public abstract class PlayerImpl<T extends PlayerImpl<T>> implements Player, Serializable {
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protected final UUID playerId;
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protected String name;
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protected boolean human;
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protected int life;
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protected boolean wins;
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protected boolean loses;
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protected Library library;
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protected Cards hand;
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protected Cards graveyard;
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protected Abilities<Ability> abilities;
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protected Counters counters;
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protected int landsPlayed;
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protected int landsPerTurn = 1;
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protected int maxHandSize = 7;
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protected ManaPool manaPool;
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protected boolean passed;
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protected boolean passedTurn;
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protected boolean left;
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protected RangeOfInfluence range;
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protected Set<UUID> inRange = new HashSet<UUID>();
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@Override
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public abstract T copy();
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public PlayerImpl(String name, Deck deck, RangeOfInfluence range) {
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this(UUID.randomUUID());
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this.name = name;
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this.range = range;
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hand = new CardsImpl(Zone.HAND);
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graveyard = new CardsImpl(Zone.GRAVEYARD);
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abilities = new AbilitiesImpl<Ability>();
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counters = new Counters();
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manaPool = new ManaPool();
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library = new Library(playerId);
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library.addAll(deck.getCards());
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}
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protected PlayerImpl(UUID id) {
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this.playerId = id;
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}
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public PlayerImpl(final PlayerImpl<T> player) {
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this.playerId = player.playerId;
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this.name = player.name;
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this.human = player.human;
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this.life = player.life;
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this.wins = player.loses;
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this.loses = player.loses;
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this.library = player.library.copy();
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this.hand = player.hand.copy();
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this.graveyard = player.graveyard.copy();
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this.abilities = player.abilities.copy();
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this.counters = player.counters.copy();
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this.landsPlayed = player.landsPlayed;
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this.landsPerTurn = player.landsPerTurn;
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this.maxHandSize = player.maxHandSize;
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this.manaPool = player.manaPool.copy();
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this.passed = player.passed;
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this.passedTurn = player.passedTurn;
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this.left = player.left;
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this.range = player.range;
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for (UUID id: player.inRange) {
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this.inRange.add(id);
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}
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}
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@Override
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public void init(Game game) {
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this.hand.clear();
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this.graveyard.clear();
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this.abilities.clear();
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this.wins = false;
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this.loses = false;
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this.left = false;
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this.passed = false;
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this.passedTurn = false;
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findRange(game);
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}
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@Override
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public void reset() {
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this.abilities.clear();
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this.landsPerTurn = 1;
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this.maxHandSize = 7;
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}
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@Override
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public Counters getCounters() {
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return counters;
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}
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@Override
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public void beginTurn(Game game) {
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this.landsPlayed = 0;
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findRange(game);
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}
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protected void findRange(Game game) {
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//20100423 - 801.2c
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inRange.clear();
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if (range == RangeOfInfluence.ALL) {
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for (Player player: game.getPlayers().values()) {
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if (!player.hasLeft())
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inRange.add(player.getId());
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}
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}
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else {
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if ((range.getRange() * 2) + 1 >= game.getPlayers().size()) {
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for (Player player: game.getPlayers().values()) {
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if (!player.hasLeft())
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inRange.add(player.getId());
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}
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}
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else {
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inRange.add(playerId);
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PlayerList players = game.getState().getPlayerList(playerId);
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for (int i = 0; i < range.getRange(); i++) {
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Player player = players.getNext(game);
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while (player.hasLeft())
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player = players.getNext(game);
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inRange.add(player.getId());
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}
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players = game.getState().getPlayerList(playerId);
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for (int i = 0; i < range.getRange(); i++) {
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Player player = players.getPrevious(game);
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while (player.hasLeft())
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player = players.getPrevious(game);
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inRange.add(player.getId());
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}
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}
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}
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}
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@Override
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public Set<UUID> getInRange() {
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return inRange;
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}
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@Override
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public void endOfTurn(Game game) {
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this.passedTurn = false;
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}
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@Override
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public void checkTriggers(GameEvent event, Game game) {
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hand.checkTriggers(event, game);
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graveyard.checkTriggers(event, game);
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}
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@Override
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public boolean canBeTargetedBy(MageObject source) {
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if (this.hasLost() || this.hasLeft())
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return false;
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if (source != null) {
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if (abilities.containsKey(ShroudAbility.getInstance().getId()))
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return false;
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for (ProtectionAbility ability: abilities.getProtectionAbilities()) {
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if (!ability.canTarget(source))
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return false;
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}
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}
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return true;
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}
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protected boolean drawCard(Game game) {
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if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.DRAW_CARD, null, playerId))) {
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Card card = getLibrary().removeFromTop(game);
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if (card != null) {
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card.moveToZone(Zone.HAND, game, false);
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.DREW_CARD, card.getId(), playerId));
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return true;
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}
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}
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return false;
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}
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@Override
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public int drawCards(int num, Game game) {
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int numDrawn = 0;
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for (int i = 0; i < num; i++) {
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if (drawCard(game))
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numDrawn++;
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else
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break;
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}
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game.fireInformEvent(name + " draws " + Integer.toString(numDrawn) + " card" + (numDrawn > 1?"s":""));
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return numDrawn;
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}
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@Override
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public void discardToMax(Game game) {
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while (hand.size() > this.maxHandSize) {
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TargetDiscard target = new TargetDiscard(playerId);
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chooseTarget(Outcome.Discard, target, null, game);
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discard(hand.get(target.getFirstTarget(), game), null, game);
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}
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}
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@Override
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public boolean putInHand(Card card, Game game) {
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if (card.getOwnerId().equals(playerId)) {
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this.hand.add(card);
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} else {
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return game.getPlayer(card.getOwnerId()).putInHand(card, game);
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}
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return true;
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}
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@Override
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public boolean removeFromHand(Card card, Game game) {
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hand.remove(card);
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return true;
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}
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@Override
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public void discard(int amount, Ability source, Game game) {
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if (amount >= hand.size()) {
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int discardAmount = hand.size();
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while (hand.size() > 0) {
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discard(hand.get(hand.iterator().next(), game), source, game);
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}
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game.fireInformEvent(name + " discards " + Integer.toString(discardAmount) + " card" + (discardAmount > 1?"s":""));
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return;
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}
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for (int i = 0; i < amount; i++) {
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TargetDiscard target = new TargetDiscard(playerId);
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choose(Outcome.Discard, target, game);
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discard(hand.get(target.getFirstTarget(), game), source, game);
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}
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game.fireInformEvent(name + " discards " + Integer.toString(amount) + " card" + (amount > 1?"s":""));
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}
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@Override
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public boolean discard(Card card, Ability source, Game game) {
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//20091005 - 701.1
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if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.DISCARD_CARD, card.getId(), source==null?null:source.getId(), playerId))) {
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removeFromHand(card, game);
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if (card.moveToZone(Zone.GRAVEYARD, game, false)) {
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.DISCARDED_CARD, card.getId(), source==null?null:source.getId(), playerId));
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean removeFromBattlefield(Permanent permanent, Game game) {
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permanent.removeFromCombat(game);
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game.getBattlefield().removePermanent(permanent.getId());
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if (permanent.getAttachedTo() != null) {
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Permanent attachedTo = game.getPermanent(permanent.getAttachedTo());
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if (attachedTo != null)
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attachedTo.removeAttachment(permanent.getId(), game);
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}
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return true;
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}
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@Override
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public boolean putInGraveyard(Card card, Game game, boolean fromBattlefield) {
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if (card.getOwnerId().equals(playerId)) {
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this.graveyard.add(card);
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} else {
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return game.getPlayer(card.getOwnerId()).putInGraveyard(card, game, fromBattlefield);
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}
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return true;
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}
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@Override
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public boolean removeFromGraveyard(Card card, Game game) {
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this.graveyard.remove(card);
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return true;
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}
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@Override
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public boolean cast(SpellAbility ability, Game game, boolean noMana) {
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//20091005 - 601.2a
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Card card = game.getCard(ability.getSourceId());
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if (card != null) {
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if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.CAST_SPELL, ability.getId(), playerId))) {
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game.bookmarkState();
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removeFromHand(card, game);
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game.getStack().push(new Spell(card, ability, playerId));
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if (ability.activate(game, noMana)) {
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for (KickerAbility kicker: card.getAbilities().getKickerAbilities()) {
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kicker.activate(game, false);
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}
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.SPELL_CAST, ability.getId(), playerId));
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game.fireInformEvent(name + " casts " + card.getName());
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game.removeLastBookmark();
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return true;
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}
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game.restoreState();
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}
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}
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return false;
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}
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@Override
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public boolean playLand(Card card, Game game) {
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//20091005 - 305.1
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if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.PLAY_LAND, card.getId(), playerId))) {
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game.bookmarkState();
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removeFromHand(card, game);
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if (card.putOntoBattlefield(game, Zone.HAND, playerId)) {
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landsPlayed++;
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.LAND_PLAYED, card.getId(), playerId));
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game.fireInformEvent(name + " plays " + card.getName());
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game.removeLastBookmark();
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return true;
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}
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game.restoreState();
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}
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return false;
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}
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protected boolean playManaAbility(ManaAbility ability, Game game) {
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game.bookmarkState();
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if (ability.activate(game, false)) {
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ability.resolve(game);
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game.removeLastBookmark();
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return true;
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}
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game.restoreState();
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return false;
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}
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protected boolean playAbility(ActivatedAbility ability, Game game) {
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//20091005 - 602.2a
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if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.ACTIVATE_ABILITY, ability.getSourceId(), ability.getId(), playerId))) {
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game.bookmarkState();
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game.getStack().push(new StackAbility(ability, playerId));
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String message = ability.getActivatedMessage(game);
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if (ability.activate(game, false)) {
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.ACTIVATED_ABILITY, ability.getSourceId(), ability.getId(), playerId));
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game.fireInformEvent(name + message);
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game.removeLastBookmark();
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return true;
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}
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game.restoreState();
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}
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return false;
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}
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protected boolean specialAction(SpecialAction action, Game game) {
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//20091005 - 114
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if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.ACTIVATE_ABILITY, action.getSourceId(), action.getId(), playerId))) {
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game.bookmarkState();
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if (action.activate(game, false)) {
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.ACTIVATED_ABILITY, action.getSourceId(), action.getId(), playerId));
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game.fireInformEvent(name + action.getActivatedMessage(game));
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if (action.resolve(game)) {
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game.removeLastBookmark();
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return true;
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}
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}
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game.restoreState();
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}
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return false;
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}
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@Override
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public boolean activateAbility(ActivatedAbility ability, Game game) {
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boolean result;
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if (!ability.canActivate(this.playerId, game))
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return false;
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if (ability instanceof PassAbility) {
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return true;
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}
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else if (ability instanceof PlayLandAbility) {
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result = playLand(hand.get(ability.getSourceId(), game), game);
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}
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else if (ability instanceof SpecialAction) {
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result = specialAction((SpecialAction)ability.copy(), game);
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}
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else if (ability instanceof ManaAbility) {
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result = playManaAbility((ManaAbility)ability.copy(), game);
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}
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else if (ability instanceof SpellAbility) {
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result = cast((SpellAbility)ability.copy(), game, false);
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}
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else {
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result = playAbility((ActivatedAbility)ability.copy(), game);
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}
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//if player has taken an action then reset all player passed flags
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if (result)
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game.getPlayers().resetPassed();
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return result;
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}
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@Override
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public boolean triggerAbility(TriggeredAbility source, Game game) {
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//20091005 - 603.3c, 603.3d
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game.bookmarkState();
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TriggeredAbility ability = (TriggeredAbility) source.copy();
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if (ability.getTargets().canChoose(ability.getSourceId(), playerId, game)) {
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game.getStack().push(new StackAbility(ability, playerId));
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if (ability.activate(game, false)) {
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game.removeLastBookmark();
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return true;
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}
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}
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game.restoreState();
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return false;
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}
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protected Map<UUID, ActivatedAbility> getUseableAbilities(List<? extends ActivatedAbility> abilities, Game game) {
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Map<UUID, ActivatedAbility> useable = new HashMap<UUID, ActivatedAbility>();
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for (ActivatedAbility ability: abilities) {
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if (ability.canActivate(playerId, game))
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useable.put(ability.getId(), ability);
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}
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return useable;
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}
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@Override
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public int getLandsPlayed() {
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return landsPlayed;
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}
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@Override
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public boolean canPlayLand() {
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//20091005 - 114.2a
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return landsPlayed < landsPerTurn;
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}
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|
|
protected boolean isActivePlayer(Game game) {
|
|
return game.getActivePlayerId().equals(this.playerId);
|
|
}
|
|
|
|
@Override
|
|
public void shuffleLibrary(Game game) {
|
|
this.library.shuffle();
|
|
}
|
|
|
|
@Override
|
|
public void revealCards(Cards cards, Game game) {
|
|
game.fireRevealCardsEvent(this.name + " revealed", cards);
|
|
}
|
|
|
|
@Override
|
|
public void lookAtCards(Cards cards, Game game) {
|
|
game.fireLookAtCardsEvent(playerId, this.name + " looking at", cards);
|
|
}
|
|
|
|
@Override
|
|
public void phasing(Game game) {
|
|
//20091005 - 502.1
|
|
for (Permanent permanent: game.getBattlefield().getPhasedIn(playerId)) {
|
|
permanent.phaseOut(game);
|
|
}
|
|
for (Permanent permanent: game.getBattlefield().getPhasedOut(playerId)) {
|
|
permanent.phaseIn(game);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void untap(Game game) {
|
|
//20091005 - 502.2
|
|
for (Permanent permanent: game.getBattlefield().getAllActivePermanents(playerId)) {
|
|
permanent.untap(game);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public UUID getId() {
|
|
return playerId;
|
|
}
|
|
|
|
@Override
|
|
public Cards getHand() {
|
|
return hand;
|
|
}
|
|
|
|
@Override
|
|
public Cards getGraveyard() {
|
|
return graveyard;
|
|
}
|
|
|
|
@Override
|
|
public ManaPool getManaPool() {
|
|
return this.manaPool;
|
|
}
|
|
|
|
@Override
|
|
public String getName() {
|
|
return name;
|
|
}
|
|
|
|
@Override
|
|
public boolean isHuman() {
|
|
return human;
|
|
}
|
|
|
|
@Override
|
|
public Library getLibrary() {
|
|
return library;
|
|
}
|
|
|
|
@Override
|
|
public int getLife() {
|
|
return life;
|
|
}
|
|
|
|
@Override
|
|
public void setLife(int life, Game game) {
|
|
this.life = life;
|
|
}
|
|
|
|
@Override
|
|
public int loseLife(int amount, Game game) {
|
|
GameEvent event = new GameEvent(GameEvent.EventType.LOSE_LIFE, playerId, playerId, playerId, amount, false);
|
|
if (!game.replaceEvent(event)) {
|
|
setLife(this.life - amount, game);
|
|
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.LOST_LIFE, playerId, playerId, playerId, amount));
|
|
return amount;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
@Override
|
|
public void gainLife(int amount, Game game) {
|
|
GameEvent event = new GameEvent(GameEvent.EventType.GAIN_LIFE, playerId, playerId, playerId, amount, false);
|
|
if (!game.replaceEvent(event)) {
|
|
setLife(this.life + amount, game);
|
|
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.GAINED_LIFE, playerId, playerId, playerId, amount));
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public int damage(int damage, UUID sourceId, Game game, boolean combatDamage, boolean preventable) {
|
|
if (damage > 0 && canDamage(game.getObject(sourceId))) {
|
|
GameEvent event = new GameEvent(GameEvent.EventType.DAMAGE_PLAYER, playerId, sourceId, playerId, damage, preventable);
|
|
if (!game.replaceEvent(event)) {
|
|
int actualDamage = event.getAmount();
|
|
if (actualDamage > 0) {
|
|
actualDamage = this.loseLife(actualDamage, game);
|
|
Permanent source = game.getPermanent(sourceId);
|
|
if (source != null && source.getAbilities().containsKey(LifelinkAbility.getInstance().getId())) {
|
|
Player player = game.getPlayer(source.getControllerId());
|
|
player.gainLife(actualDamage, game);
|
|
}
|
|
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.DAMAGED_PLAYER, playerId, sourceId, playerId, actualDamage));
|
|
if (combatDamage)
|
|
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.COMBAT_DAMAGED_PLAYER, playerId, sourceId, playerId, actualDamage));
|
|
else
|
|
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.NONCOMBAT_DAMAGED_PLAYER, playerId, sourceId, playerId, actualDamage));
|
|
return actualDamage;
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
protected boolean canDamage(MageObject source) {
|
|
for (ProtectionAbility ability: abilities.getProtectionAbilities()) {
|
|
if (!ability.canTarget(source))
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public Abilities getAbilities() {
|
|
return this.abilities;
|
|
}
|
|
|
|
@Override
|
|
public void setResponseString(String responseString) {}
|
|
|
|
@Override
|
|
public void setResponseUUID(UUID responseUUID) {}
|
|
|
|
@Override
|
|
public void setResponseBoolean(Boolean responseBoolean) {}
|
|
|
|
@Override
|
|
public void setResponseInteger(Integer responseInteger) {}
|
|
|
|
@Override
|
|
public void restore(Player player) {
|
|
this.library = player.getLibrary();
|
|
this.hand = player.getHand();
|
|
this.graveyard = player.getGraveyard();
|
|
this.abilities = player.getAbilities();
|
|
this.manaPool = player.getManaPool();
|
|
this.life = player.getLife();
|
|
this.counters = player.getCounters();
|
|
this.inRange = player.getInRange();
|
|
this.landsPlayed = player.getLandsPlayed();
|
|
this.name = player.getName();
|
|
}
|
|
|
|
@Override
|
|
public boolean isPassed() {
|
|
return passed;
|
|
}
|
|
|
|
@Override
|
|
public void pass() {
|
|
this.passed = true;
|
|
}
|
|
|
|
@Override
|
|
public boolean isEmptyDraw() {
|
|
return library.isEmtpyDraw();
|
|
}
|
|
|
|
@Override
|
|
public void resetPassed() {
|
|
if (!this.loses && !this.left)
|
|
this.passed = false;
|
|
else
|
|
this.passed = true;
|
|
}
|
|
|
|
@Override
|
|
public void concede(Game game) {
|
|
leaveGame(game);
|
|
}
|
|
|
|
@Override
|
|
public void leaveGame(Game game) {
|
|
this.passed = true;
|
|
this.abort();
|
|
this.loses = true;
|
|
this.left = true;
|
|
//20100423 - 800.4a
|
|
this.hand.clear();
|
|
this.graveyard.clear();
|
|
this.library.clear();
|
|
for (Iterator<Permanent> it = game.getBattlefield().getAllPermanents().iterator(); it.hasNext();) {
|
|
Permanent perm = it.next();
|
|
if (perm.getOwnerId().equals(playerId)) {
|
|
if (perm.getAttachedTo() != null) {
|
|
Permanent attachedTo = game.getPermanent(perm.getAttachedTo());
|
|
if (attachedTo != null)
|
|
attachedTo.removeAttachment(perm.getId(), game);
|
|
}
|
|
it.remove();
|
|
}
|
|
}
|
|
for (Iterator<StackObject> it = game.getStack().iterator(); it.hasNext();) {
|
|
StackObject object = it.next();
|
|
if (object.getControllerId().equals(playerId)) {
|
|
it.remove();
|
|
}
|
|
}
|
|
for (Iterator<Permanent> it = game.getBattlefield().getAllPermanents().iterator(); it.hasNext();) {
|
|
Permanent perm = it.next();
|
|
if (perm.getControllerId().equals(playerId)) {
|
|
perm.moveToExile(null, "", game);
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public boolean hasLeft() {
|
|
return this.left;
|
|
}
|
|
|
|
@Override
|
|
public void lost(Game game) {
|
|
if (!game.replaceEvent(new GameEvent(GameEvent.EventType.LOSES, null, null, playerId))) {
|
|
this.loses = true;
|
|
//20100423 - 603.9
|
|
if (!this.wins)
|
|
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.LOST, null, null, playerId));
|
|
leaveGame(game);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void won(Game game) {
|
|
if (!game.replaceEvent(new GameEvent(GameEvent.EventType.WINS, null, null, playerId))) {
|
|
if (!this.loses) {
|
|
//20100423 - 800.6, 801.16
|
|
if (game.getPlayers().size() > 2) {
|
|
for (UUID opponentId: game.getOpponents(playerId)) {
|
|
game.getPlayer(opponentId).lost(game);
|
|
}
|
|
}
|
|
else {
|
|
this.wins = true;
|
|
game.end();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public boolean hasLost() {
|
|
return this.loses;
|
|
}
|
|
|
|
@Override
|
|
public boolean hasWon() {
|
|
if (!this.loses)
|
|
return this.wins;
|
|
else
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public void declareAttacker(UUID attackerId, UUID defenderId, Game game) {
|
|
Permanent attacker = game.getPermanent(attackerId);
|
|
if (attacker != null && attacker.canAttack(game)) {
|
|
if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.DECLARE_ATTACKER, defenderId, attackerId, playerId))) {
|
|
game.getCombat().declareAttacker(attackerId, defenderId, game);
|
|
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.ATTACKER_DECLARED, defenderId, attackerId, playerId));
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void declareBlocker(UUID blockerId, UUID attackerId, Game game) {
|
|
Permanent blocker = game.getPermanent(blockerId);
|
|
CombatGroup group = game.getCombat().findGroup(attackerId);
|
|
if (blocker != null && group != null && group.canBlock(blocker, game)) {
|
|
group.addBlocker(blockerId, playerId, game);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public boolean searchLibrary(TargetCardInLibrary target, Game game) {
|
|
//20091005 - 701.14c
|
|
if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.SEARCH_LIBRARY, playerId, playerId))) {
|
|
TargetCardInLibrary newTarget;
|
|
if (library.count(target.getFilter(), game) < target.getNumberOfTargets())
|
|
newTarget = new TargetCardInLibrary(library.count(target.getFilter(), game), target.getMaxNumberOfTargets(), target.getFilter());
|
|
else
|
|
newTarget = target;
|
|
if (newTarget.choose(Outcome.Neutral, playerId, game)) {
|
|
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.LIBRARY_SEARCHED, playerId, playerId));
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* @return true if player won the toss
|
|
*/
|
|
@Override
|
|
public boolean flipCoin() {
|
|
return new Random().nextBoolean();
|
|
}
|
|
|
|
@Override
|
|
public List<Permanent> getAvailableAttackers(Game game) {
|
|
FilterCreatureForAttack attackFilter = new FilterCreatureForAttack();
|
|
attackFilter.getControllerId().add(playerId);
|
|
List<Permanent> attackers = game.getBattlefield().getAllActivePermanents(attackFilter);
|
|
return attackers;
|
|
}
|
|
|
|
@Override
|
|
public List<Permanent> getAvailableBlockers(Game game) {
|
|
FilterCreatureForCombat blockFilter = new FilterCreatureForCombat();
|
|
List<Permanent> blockers = game.getBattlefield().getAllActivePermanents(blockFilter, playerId);
|
|
return blockers;
|
|
}
|
|
|
|
protected ManaOptions getManaAvailable(Game game) {
|
|
List<Permanent> manaPerms = this.getAvailableManaProducers(game);
|
|
|
|
ManaOptions available = new ManaOptions();
|
|
for (Permanent perm: manaPerms) {
|
|
available.addMana(perm.getAbilities().getManaAbilities(Zone.BATTLEFIELD), game);
|
|
}
|
|
return available;
|
|
}
|
|
|
|
protected List<Permanent> getAvailableManaProducers(Game game) {
|
|
List<Permanent> result = new ArrayList<Permanent>();
|
|
for (Permanent permanent: game.getBattlefield().getAllActivePermanents(playerId)) {
|
|
for (ManaAbility ability: permanent.getAbilities().getManaAbilities(Zone.BATTLEFIELD)) {
|
|
if (ability.canActivate(playerId, game)) {
|
|
result.add(permanent);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
protected boolean canPlay(ActivatedAbility ability, ManaOptions available, Game game) {
|
|
if (!(ability instanceof ManaAbility) && ability.canActivate(playerId, game)) {
|
|
ManaOptions abilityOptions = ability.getManaCosts().getOptions();
|
|
if (abilityOptions.size() == 0) {
|
|
return true;
|
|
}
|
|
else {
|
|
for (Mana mana: abilityOptions) {
|
|
for (Mana avail: available) {
|
|
if (mana.enough(avail)) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public List<Ability> getPlayable(Game game, FilterAbility filter, ManaOptions available, boolean hidden) {
|
|
List<Ability> playable = new ArrayList<Ability>();
|
|
|
|
// ManaOptions available = getManaAvailable(game);
|
|
// available.addMana(manaPool.getMana());
|
|
|
|
if (hidden) {
|
|
for (Card card: hand.getUniqueCards(game)) {
|
|
for (ActivatedAbility ability: card.getAbilities().getActivatedAbilities(Zone.HAND, filter)) {
|
|
if (canPlay(ability, available, game))
|
|
playable.add(ability);
|
|
}
|
|
}
|
|
}
|
|
for (Card card: graveyard.getUniqueCards(game)) {
|
|
for (ActivatedAbility ability: card.getAbilities().getActivatedAbilities(Zone.GRAVEYARD, filter)) {
|
|
if (canPlay(ability, available, game))
|
|
playable.add(ability);
|
|
}
|
|
}
|
|
for (Permanent permanent: game.getBattlefield().getAllActivePermanents(playerId)) {
|
|
for (ActivatedAbility ability: permanent.getAbilities().getActivatedAbilities(Zone.BATTLEFIELD, filter)) {
|
|
if (canPlay(ability, available, game))
|
|
playable.add(ability);
|
|
}
|
|
}
|
|
return playable;
|
|
}
|
|
|
|
@Override
|
|
public List<Ability> getPlayableOptions(Ability ability, Game game) {
|
|
List<Ability> options = new ArrayList<Ability>();
|
|
|
|
if (ability.getTargets().getUnchosen().size() > 0)
|
|
addTargetOptions(options, ability, 0, game);
|
|
else if (ability.getChoices().getUnchosen().size() > 0)
|
|
addChoiceOptions(options, ability, 0, game);
|
|
else if (ability.getCosts().getTargets().getUnchosen().size() > 0)
|
|
addCostTargetOptions(options, ability, 0, game);
|
|
|
|
return options;
|
|
}
|
|
|
|
private void addTargetOptions(List<Ability> options, Ability option, int targetNum, Game game) {
|
|
for (UUID targetId: option.getTargets().getUnchosen().get(targetNum).possibleTargets(option.getSourceId(), playerId, game)) {
|
|
Ability newOption = option.copy();
|
|
newOption.getTargets().get(targetNum).addTarget(targetId, option, game);
|
|
if (targetNum < option.getTargets().size() - 1) {
|
|
addTargetOptions(options, newOption, targetNum + 1, game);
|
|
}
|
|
else {
|
|
if (option.getChoices().size() > 0)
|
|
addChoiceOptions(options, newOption, 0, game);
|
|
else if (option.getCosts().getTargets().size() > 0)
|
|
addCostTargetOptions(options, newOption, 0, game);
|
|
else
|
|
options.add(newOption);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void addChoiceOptions(List<Ability> options, Ability option, int choiceNum, Game game) {
|
|
for (String choice: option.getChoices().get(choiceNum).getChoices()) {
|
|
Ability newOption = option.copy();
|
|
newOption.getChoices().get(choiceNum).setChoice(choice);
|
|
if (choiceNum < option.getChoices().size() - 1) {
|
|
addChoiceOptions(options, newOption, choiceNum + 1, game);
|
|
}
|
|
else {
|
|
if (option.getCosts().getTargets().size() > 0)
|
|
addCostTargetOptions(options, newOption, 0, game);
|
|
else
|
|
options.add(newOption);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void addCostTargetOptions(List<Ability> options, Ability option, int targetNum, Game game) {
|
|
for (UUID targetId: option.getCosts().getTargets().get(targetNum).possibleTargets(option.getSourceId(), playerId, game)) {
|
|
Ability newOption = option.copy();
|
|
newOption.getCosts().getTargets().get(targetNum).addTarget(targetId, option, game);
|
|
if (targetNum < option.getCosts().getTargets().size() - 1) {
|
|
addCostTargetOptions(options, newOption, targetNum + 1, game);
|
|
}
|
|
else {
|
|
options.add(newOption);
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|