forked from External/mage
65 lines
2.6 KiB
Java
65 lines
2.6 KiB
Java
package mage.cards.i;
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import java.util.UUID;
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import mage.constants.SubType;
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import mage.target.common.TargetCreaturePermanent;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.common.DiesAttachedTriggeredAbility;
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import mage.abilities.dynamicvalue.common.CountersSourceCount;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.constants.Outcome;
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import mage.target.TargetPermanent;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.target.common.TargetCreatureOrPlayer;
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/**
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*
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* @author jeffwadsworth
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*/
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public final class Incendiary extends CardImpl {
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private static final String rule = "{this} deals X damage to any target, where X is the number of fuse counters on {this}.";
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public Incendiary(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{R}");
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this.subtype.add(SubType.AURA);
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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this.addAbility(ability);
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// At the beginning of your upkeep, you may put a fuse counter on Incendiary.
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD,
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new AddCountersSourceEffect(CounterType.FUSE.createInstance(), true), TargetController.YOU, true));
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// When enchanted creature dies, Incendiary deals X damage to any target, where X is the number of fuse counters on Incendiary.
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Effect effect = new DamageTargetEffect(new CountersSourceCount(CounterType.FUSE)).setText(rule);
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Ability ability2 = new DiesAttachedTriggeredAbility(effect, "enchanted creature");
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ability.addTarget(new TargetCreatureOrPlayer());
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this.addAbility(ability2);
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}
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public Incendiary(final Incendiary card) {
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super(card);
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}
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@Override
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public Incendiary copy() {
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return new Incendiary(this);
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}
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}
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