forked from External/mage
102 lines
3.5 KiB
Java
102 lines
3.5 KiB
Java
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package mage.cards.t;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTappedAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.common.DontUntapInControllersUntapStepSourceEffect;
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import mage.abilities.effects.common.turn.AddExtraTurnControllerEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import java.util.UUID;
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/**
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*
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* @author emerald000
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*/
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public final class TimeVault extends CardImpl {
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public TimeVault(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{2}");
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// Time Vault enters the battlefield tapped.
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this.addAbility(new EntersBattlefieldTappedAbility());
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// Time Vault doesn't untap during your untap step.
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this.addAbility(new SimpleStaticAbility(new DontUntapInControllersUntapStepSourceEffect()));
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// If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault.
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this.addAbility(new SimpleStaticAbility(new TimeVaultReplacementEffect()));
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// {tap}: Take an extra turn after this one.
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this.addAbility(new SimpleActivatedAbility(new AddExtraTurnControllerEffect(), new TapSourceCost()));
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}
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private TimeVault(final TimeVault card) {
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super(card);
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}
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@Override
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public TimeVault copy() {
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return new TimeVault(this);
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}
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}
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class TimeVaultReplacementEffect extends ReplacementEffectImpl {
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TimeVaultReplacementEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Untap);
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staticText = "If you would begin your turn while {this} is tapped, you may skip that turn instead. If you do, untap {this}.";
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}
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private TimeVaultReplacementEffect(final TimeVaultReplacementEffect effect) {
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super(effect);
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}
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@Override
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public TimeVaultReplacementEffect copy() {
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return new TimeVaultReplacementEffect(this);
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.PLAY_TURN;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (source.isControlledBy(event.getPlayerId())) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null && permanent.isTapped()) {
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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Player player = game.getPlayer(source.getControllerId());
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (player != null && permanent != null) {
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if (player.chooseUse(Outcome.Untap, "Skip your turn to untap " + permanent.getName() + '?', source, game)) {
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permanent.untap(game);
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game.informPlayers(player.getLogName() + " skips their turn to untap " + permanent.getLogName());
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return true;
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}
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}
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return false;
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}
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}
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