forked from External/mage
103 lines
3.4 KiB
Java
103 lines
3.4 KiB
Java
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package mage.cards.t;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.FadingAbility;
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import mage.abilities.triggers.BeginningOfUpkeepTriggeredAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.TargetController;
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import mage.counters.CounterType;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.permanent.TappedPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.common.TargetControlledPermanent;
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import java.util.UUID;
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/**
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*
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* @author Plopman
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*/
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public final class TangleWire extends CardImpl {
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public TangleWire(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{3}");
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// Fading 4
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this.addAbility(new FadingAbility(4, this));
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// At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(TargetController.EACH_PLAYER, new TangleWireEffect(), false));
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}
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private TangleWire(final TangleWire card) {
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super(card);
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}
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@Override
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public TangleWire copy() {
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return new TangleWire(this);
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}
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}
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class TangleWireEffect extends OneShotEffect {
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private static final FilterControlledPermanent filter = new FilterControlledPermanent("untapped artifact, creature, or land they control");
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static{
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filter.add(TappedPredicate.UNTAPPED);
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filter.add(Predicates.or(
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CardType.ARTIFACT.getPredicate(),
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CardType.CREATURE.getPredicate(),
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CardType.LAND.getPredicate()));
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}
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TangleWireEffect() {
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super(Outcome.Sacrifice);
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staticText = "that player taps an untapped artifact, creature, or land they control for each fade counter on {this}";
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}
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private TangleWireEffect(final TangleWireEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(getTargetPointer().getFirst(game, source));
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Permanent permanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
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if (player == null || permanent == null) {
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return false;
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}
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int targetCount = game.getBattlefield().countAll(filter, player.getId(), game);
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int counterCount = permanent.getCounters(game).getCount(CounterType.FADE);
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int amount = Math.min(counterCount, targetCount);
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Target target = new TargetControlledPermanent(amount, amount, filter, true);
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target.withNotTarget(true);
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if (amount > 0 && player.chooseTarget(Outcome.Tap, target, source, game)) {
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boolean abilityApplied = false;
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for (UUID uuid : target.getTargets()) {
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Permanent selectedPermanent = game.getPermanent(uuid);
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if ( selectedPermanent != null ) {
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abilityApplied |= selectedPermanent.tap(source, game);
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}
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}
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return abilityApplied;
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}
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return false;
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}
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@Override
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public TangleWireEffect copy() {
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return new TangleWireEffect(this);
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}
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}
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