foul-magics/Mage/src/main/java/mage/abilities/common/TurnFaceUpAbility.java
ssk97 e8808c3ae3
Remove duplicate code for X costs (#12551)
* Replace "([a-zA-Z]+).getManaCostsToPay().getX()" with CardUtil.getSourceCostsTag(game, $1, "X", 0)
Fix Disrupting Shoal

* Change final card .getX() calls

* Condense all ManacostVariableValue enum values into "instance"

* Further removal of getX, Display X symbol for non-mana X cards

* Fix test

* Fully remove ManaCosts.getX

* Replace all different X dynamic values with GetXValue

* Remove individual cards checking getAmount for X values (leaving cost reduction that does not use X)

* Add null check for game object inside getSourceCostsTagsMap

* fix build errors

* fix Vicious Betrayal

* text fix
2024-07-23 01:57:47 -04:00

85 lines
2.7 KiB
Java

package mage.abilities.common;
import mage.abilities.Ability;
import mage.abilities.SpecialAction;
import mage.abilities.costs.Cost;
import mage.abilities.costs.Costs;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.constants.AbilityType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.util.CardUtil;
/**
* @author LevelX2
*/
public class TurnFaceUpAbility extends SpecialAction {
public TurnFaceUpAbility(Costs<Cost> costs) {
this(costs, false);
}
public TurnFaceUpAbility(Costs<Cost> costs, boolean megamorph) {
super(Zone.BATTLEFIELD);
this.addEffect(new TurnFaceUpEffect(megamorph));
this.addCost(costs);
this.usesStack = false;
this.abilityType = AbilityType.SPECIAL_ACTION;
this.setWorksFaceDown(true);
this.setRuleVisible(false); // hide in face up, but show in face down view (it will be enabled as default ability)
}
protected TurnFaceUpAbility(final TurnFaceUpAbility ability) {
super(ability);
}
@Override
public TurnFaceUpAbility copy() {
return new TurnFaceUpAbility(this);
}
}
class TurnFaceUpEffect extends OneShotEffect {
private final boolean megamorph;
public TurnFaceUpEffect(boolean megamorph) {
super(Outcome.Benefit);
this.staticText = "Turn this face-down permanent face up" + (megamorph ? " and put a +1/+1 counter on it" : "");
this.megamorph = megamorph;
}
protected TurnFaceUpEffect(final TurnFaceUpEffect effect) {
super(effect);
this.megamorph = effect.megamorph;
}
@Override
public TurnFaceUpEffect copy() {
return new TurnFaceUpEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Card card = game.getCard(source.getSourceId());
if (controller != null && card != null) {
Permanent sourcePermanent = game.getPermanent(source.getSourceId());
if (sourcePermanent != null) {
if (sourcePermanent.turnFaceUp(source, game, source.getControllerId())) {
if (megamorph) {
sourcePermanent.addCounters(CounterType.P1P1.createInstance(), source.getControllerId(), source, game);
}
game.getState().setValue(source.getSourceId().toString() + "TurnFaceUpX", CardUtil.getSourceCostsTag(game, source, "X", 0));
return true;
}
}
}
return false;
}
}