foul-magics/Mage/src/main/java/mage/abilities/common/FinalChapterAbilityResolvesTriggeredAbility.java
Susucre 85cad4ff1e
cleanup AbilityType for easier check that an ability is an activated ability (#12153)
* cleanup AbilityType

* further cleanup

* cleanup instanceof

* tweak formatting

* rework Rex

* fix mistake in PlayerImpl

* cleanup 'instanceof' for 'ActivatedManaAbilityImpl'
2024-05-03 22:13:34 -04:00

103 lines
3.7 KiB
Java

package mage.abilities.common;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbility;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.SagaChapter;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
import mage.util.CardUtil;
import java.util.Optional;
/**
* @author alexander-novo, Susucr
*/
public class FinalChapterAbilityResolvesTriggeredAbility extends TriggeredAbilityImpl {
private final boolean rememberSaga;
public FinalChapterAbilityResolvesTriggeredAbility(Effect effect) {
this(effect, false);
}
public FinalChapterAbilityResolvesTriggeredAbility(Effect effect, boolean rememberSaga) {
super(Zone.BATTLEFIELD, effect, false);
this.rememberSaga = rememberSaga;
setTriggerPhrase("Whenever the final chapter ability of a Saga you control resolves, ");
}
private FinalChapterAbilityResolvesTriggeredAbility(final FinalChapterAbilityResolvesTriggeredAbility ability) {
super(ability);
this.rememberSaga = ability.rememberSaga;
}
@Override
public FinalChapterAbilityResolvesTriggeredAbility copy() {
return new FinalChapterAbilityResolvesTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.RESOLVING_ABILITY;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
// At this point, the stack ability no longer exists, so we can only reference
// the ability that it came from. For EventType.RESOLVING_ABILITY, targetID is
// the ID of the original ability (on the permanent) that the resolving ability
// came from.
Optional<Ability> ability_opt = game.getAbility(event.getTargetId(), event.getSourceId());
if (!ability_opt.isPresent()) {
return false;
}
// Make sure it was a triggered ability (needed for checking if it's a chapter
// ability)
Ability ability = ability_opt.get();
if (!(ability.isTriggeredAbility())) {
return false;
}
// Make sure it was a chapter ability
TriggeredAbility triggeredAbility = (TriggeredAbility) ability;
if (!SagaAbility.isChapterAbility(triggeredAbility)) {
return false;
}
// There's a chance that the permanent that this abiltiy came from no longer
// exists, so try and find it on the battlefield or check last known
// information.
// This permanent is needed to check if the resolving ability was the final
// chapter ability on that permanent.
Permanent permanent = game.getPermanentOrLKIBattlefield(event.getSourceId());
if (permanent == null
|| !permanent.isControlledBy(getControllerId())
|| !permanent.hasSubtype(SubType.SAGA, game)) {
return false;
}
// Find the max chapter number from that permanent
int maxChapter = CardUtil
.castStream(permanent.getAbilities(game).stream(), SagaAbility.class)
.map(SagaAbility::getMaxChapter)
.mapToInt(SagaChapter::getNumber)
.sum();
// Check if the ability was the last one
if (!SagaAbility.isFinalAbility(triggeredAbility, maxChapter)) {
return false;
}
if (rememberSaga) {
getEffects().setTargetPointer(new FixedTarget(permanent.getId(), game));
}
return true;
}
}