forked from External/mage
Face down changes: * GUI: added visible face down type and real card name for controller/owner (opponent can see it after game ends); * GUI: added day/night button to view real card for controller/owner (opponent can see it after game ends); * game: fixed that faced-down card can render symbols, abilities and other hidden data from a real card; * images: added image support for normal faced-down cards; * images: added image support for morph and megamorph faced-down cards; * images: added image support for foretell faced-down cards; Other changes: * images: fixed missing tokens from DDD set; * images: no more client restart to apply newly downloaded images or render settings; * images: improved backface image quality (use main menu -> symbols to download it);
23 lines
605 B
Java
23 lines
605 B
Java
|
|
package mage.view;
|
|
|
|
import java.io.Serializable;
|
|
import java.util.UUID;
|
|
|
|
import mage.cards.Card;
|
|
import mage.constants.MageObjectType;
|
|
import mage.game.Game;
|
|
import mage.game.command.Commander;
|
|
import mage.util.CardUtil;
|
|
|
|
/**
|
|
*
|
|
* @author Plopman
|
|
*/
|
|
public class CommanderView extends CardView implements CommandObjectView, Serializable{
|
|
|
|
public CommanderView(Commander commander, Card sourceCard, Game game, UUID createdForPlayerId) {
|
|
super(sourceCard, game, CardUtil.canShowAsControlled(sourceCard, createdForPlayerId));
|
|
this.mageObjectType = MageObjectType.COMMANDER;
|
|
}
|
|
}
|