foul-magics/Mage/src/mage/target
2015-08-17 12:37:32 +02:00
..
common * Some more rework of card mobement handling. 2015-08-05 17:46:56 +02:00
targetpointer * FixedTarget added new constructor using permanent object. 2015-08-17 12:37:32 +02:00
Target.java * Fixed target change handling (e.g. with opponent filter - fixes #574). Added some tests. 2015-05-31 18:44:02 +02:00
TargetAmount.java * Fixed target change handling (e.g. with opponent filter - fixes #574). Added some tests. 2015-05-31 18:44:02 +02:00
TargetCard.java * Added Dream Halls and Curse of chain (and what was neccessary to get Dream Hall costs to work). 2014-07-27 11:22:22 +02:00
TargetImpl.java Fixes to token image handling. 2015-07-19 10:09:50 +02:00
TargetObject.java * Spellskite - Fixed that target could wrongly not be changed to spellskite in some cases. 2014-07-29 17:44:42 +02:00
TargetPermanent.java Fixed some bugs that prevent to select shroud or hexproof targets by not targeted effects (e.g. Proliferate). 2015-04-05 11:13:26 +02:00
TargetPlayer.java Added some font color to object and player names output to game logging and feedback area. 2015-05-09 21:18:00 +02:00
Targets.java [TPR] Added Pandemonium, Cannibalize, Silver Wyvern and Coffin Queen. 2015-04-18 01:21:50 +02:00
TargetSource.java added optimization for simulations - don't construct Strings for messages that will never be used 2015-03-31 09:44:22 -04:00
TargetSpell.java * Hydromorph Guardian - Used custom predicate instead of custom target. 2015-08-14 15:34:16 +02:00
TargetStackObject.java * Ground Seal - Fixed a problem, that cards that need to target cards in graveyard caused a game lock, if ground seal was on the battlefield. 2014-06-15 11:14:08 +02:00