foul-magics/Mage/src/main/java/mage/game/turn
2018-01-31 00:10:02 +01:00
..
BeginCombatStep.java
BeginningPhase.java
CleanupStep.java
CombatDamageStep.java Fixed that combat damage triggered abilities go to stack during the related combat step. 2018-01-27 17:56:46 +01:00
CombatPhase.java
DeclareAttackersStep.java
DeclareBlockersStep.java
DrawStep.java
EndOfCombatStep.java
EndPhase.java
EndStep.java
FirstCombatDamageStep.java Fixed that combat damage triggered abilities go to stack during the related combat step. 2018-01-27 17:56:46 +01:00
Phase.java Fixed player leaving/conceding handling. 2017-10-21 16:13:45 +02:00
PostCombatMainPhase.java
PostCombatMainStep.java
PreCombatMainPhase.java
PreCombatMainStep.java
Step.java * Wildfire Eternal - Fixed that the ability triggered multiple times if more than one player blocked during the turn (fixes #4466). 2018-01-31 00:10:02 +01:00
Turn.java * World at War - Fixed that its extra Main Phase was not executed (fixes #4382). 2018-01-13 11:14:13 +01:00
TurnMod.java * Emrakul, the Promised End - Fix that extra turn is not giving when Emrakul is cast during an opponent's turn (fixes #2492). 2016-10-31 03:01:02 +03:00
TurnMods.java Refactoring 2016-12-29 16:16:08 +03:00
UntapStep.java
UpkeepStep.java