foul-magics/Mage/src/main/java/mage/game/permanent/token/TokenImpl.java
Oleg Agafonov 01caeed298 Merge fix
2023-04-13 17:06:22 +04:00

438 lines
17 KiB
Java

package mage.game.permanent.token;
import mage.MageInt;
import mage.MageObject;
import mage.MageObjectImpl;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.Card;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.command.CommandObject;
import mage.game.events.CreateTokenEvent;
import mage.game.events.CreatedTokenEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.game.permanent.PermanentToken;
import mage.players.Player;
import mage.target.Target;
import mage.util.RandomUtil;
import java.util.*;
/**
* Each token must have default constructor without params (GUI require for card viewer)
*/
public abstract class TokenImpl extends MageObjectImpl implements Token {
protected String description;
private final ArrayList<UUID> lastAddedTokenIds = new ArrayList<>();
private int tokenType;
private String originalCardNumber;
private String originalExpansionSetCode;
private Card copySourceCard; // the card the Token is a copy from
private static final int MAX_TOKENS_PER_GAME = 500;
// list of set codes token images are available for
protected List<String> availableImageSetCodes = new ArrayList<>();
public enum Type {
FIRST(1),
SECOND(2);
int code;
Type(int code) {
this.code = code;
}
int getCode() {
return this.code;
}
}
public TokenImpl() {
}
public TokenImpl(String name, String description) {
this.name = name;
this.description = description;
}
public TokenImpl(final TokenImpl token) {
super(token);
this.description = token.description;
this.tokenType = token.tokenType;
this.lastAddedTokenIds.addAll(token.lastAddedTokenIds);
this.originalCardNumber = token.originalCardNumber;
this.originalExpansionSetCode = token.originalExpansionSetCode;
this.copySourceCard = token.copySourceCard; // will never be changed
this.availableImageSetCodes = token.availableImageSetCodes;
}
@Override
public abstract Token copy();
@Override
public String getDescription() {
return description;
}
@Override
public List<UUID> getLastAddedTokenIds() {
return new ArrayList<>(lastAddedTokenIds);
}
@Override
public void addAbility(Ability ability) {
ability.setSourceId(this.getId());
abilities.add(ability);
abilities.addAll(ability.getSubAbilities());
}
// Directly from PermanentImpl
@Override
public void removeAbility(Ability abilityToRemove) {
if (abilityToRemove == null) {
return;
}
// 112.10b Effects that remove an ability remove all instances of it.
List<Ability> toRemove = new ArrayList<>();
abilities.forEach(a -> {
if (a.isSameInstance(abilityToRemove)) {
toRemove.add(a);
}
});
// TODO: what about triggered abilities? See addAbility above -- triggers adds to GameState
toRemove.forEach(r -> abilities.remove(r));
}
// Directly from PermanentImpl
@Override
public void removeAbilities(List<Ability> abilitiesToRemove) {
if (abilitiesToRemove == null) {
return;
}
abilitiesToRemove.forEach(a -> removeAbility(a));
}
@Override
public boolean putOntoBattlefield(int amount, Game game, Ability source) {
return this.putOntoBattlefield(amount, game, source, source.getControllerId());
}
@Override
public boolean putOntoBattlefield(int amount, Game game, Ability source, UUID controllerId) {
return this.putOntoBattlefield(amount, game, source, controllerId, false, false);
}
@Override
public boolean putOntoBattlefield(int amount, Game game, Ability source, UUID controllerId, boolean tapped, boolean attacking) {
return putOntoBattlefield(amount, game, source, controllerId, tapped, attacking, null);
}
public static String generateSetCode(TokenImpl token, Game game, UUID sourceId) {
// Choose a set code's by priority:
// - use source's code
// - use parent source's code (too complicated, so ignore it)
// - use random set code
// - use default set code
// Token type must be set on set's code update
// source
String setCode = null;
Card sourceCard = game.getCard(sourceId);
if (sourceCard != null) {
setCode = sourceCard.getExpansionSetCode();
}
MageObject sourceObject = game.getObject(sourceId);
if (sourceObject instanceof CommandObject) {
setCode = ((CommandObject) sourceObject).getExpansionSetCodeForImage();
}
// TODO: change to tokens database
if (token.availableImageSetCodes.contains(setCode)) {
return setCode;
}
// random
if (!token.availableImageSetCodes.isEmpty()) {
return token.availableImageSetCodes.get(RandomUtil.nextInt(token.availableImageSetCodes.size()));
}
// default
// TODO: implement
if (setCode == null) {
setCode = "DEFAULT";
}
return setCode;
}
@Override
public boolean putOntoBattlefield(int amount, Game game, Ability source, UUID controllerId, boolean tapped, boolean attacking, UUID attackedPlayer) {
return putOntoBattlefield(amount, game, source, controllerId, tapped, attacking, attackedPlayer, true);
}
@Override
public boolean putOntoBattlefield(int amount, Game game, Ability source, UUID controllerId, boolean tapped, boolean attacking, UUID attackedPlayer, boolean created) {
Player controller = game.getPlayer(controllerId);
if (controller == null) {
return false;
}
if (amount == 0) {
return false;
}
lastAddedTokenIds.clear();
CreateTokenEvent event = new CreateTokenEvent(source, controllerId, amount, this);
if (!created || !game.replaceEvent(event)) {
int currentTokens = game.getBattlefield().countTokens(event.getPlayerId());
int tokenSlots = Math.max(MAX_TOKENS_PER_GAME - currentTokens, 0);
int amountToRemove = event.getAmount() - tokenSlots;
if (amountToRemove > 0) {
game.informPlayers(
"The token limit per player is " + MAX_TOKENS_PER_GAME + ", " + controller.getName()
+ " will only create " + tokenSlots + " tokens."
);
Iterator<Map.Entry<Token, Integer>> it = event.getTokens().entrySet().iterator();
while (it.hasNext() && amountToRemove > 0) {
Map.Entry<Token, Integer> entry = it.next();
int newValue = entry.getValue() - amountToRemove;
if (newValue > 0) {
entry.setValue(newValue);
break;
}
amountToRemove -= entry.getValue();
it.remove();
}
}
putOntoBattlefieldHelper(event, game, source, tapped, attacking, attackedPlayer, created);
event.getTokens()
.keySet()
.stream()
.map(Token::getLastAddedTokenIds)
.flatMap(Collection::stream)
.distinct()
.filter(uuid -> !this.lastAddedTokenIds.contains(uuid))
.forEach(this.lastAddedTokenIds::add);
return true;
}
return false;
}
private static void putOntoBattlefieldHelper(CreateTokenEvent event, Game game, Ability source, boolean tapped, boolean attacking, UUID attackedPlayer, boolean created) {
Player controller = game.getPlayer(event.getPlayerId());
if (controller == null) {
return;
}
for (Map.Entry<Token, Integer> entry : event.getTokens().entrySet()) {
Token token = entry.getKey();
int amount = entry.getValue();
// choose token's set code due source
String setCode = TokenImpl.generateSetCode((TokenImpl) token, game, source == null ? null : source.getSourceId());
token.setOriginalExpansionSetCode(setCode);
token.setExpansionSetCodeForImage(setCode);
List<Permanent> needTokens = new ArrayList<>();
List<Permanent> allowedTokens = new ArrayList<>();
// prepare tokens to enter
for (int i = 0; i < amount; i++) {
// TODO: add random setTokenType here?
// use event.getPlayerId() as controller because it can be replaced by replacement effect
PermanentToken newPermanent = new PermanentToken(token, event.getPlayerId(), game);
game.getState().addCard(newPermanent);
needTokens.add(newPermanent);
game.getPermanentsEntering().put(newPermanent.getId(), newPermanent);
newPermanent.setTapped(tapped);
ZoneChangeEvent emptyEvent = new ZoneChangeEvent(newPermanent, newPermanent.getControllerId(), Zone.OUTSIDE, Zone.BATTLEFIELD);
// tokens zcc must simulate card's zcc to keep copied card/spell settings
// (example: etb's kicker ability of copied creature spell, see tests with Deathforge Shaman)
newPermanent.updateZoneChangeCounter(game, emptyEvent);
}
// check ETB effects
game.setScopeRelevant(true);
for (Permanent permanent : needTokens) {
if (permanent.entersBattlefield(source, game, Zone.OUTSIDE, true)) {
allowedTokens.add(permanent);
} else {
game.getPermanentsEntering().remove(permanent.getId());
}
}
game.setScopeRelevant(false);
// put allowed tokens to play
int createOrder = game.getState().getNextPermanentOrderNumber();
for (Permanent permanent : allowedTokens) {
game.addPermanent(permanent, createOrder);
permanent.setZone(Zone.BATTLEFIELD, game);
game.getPermanentsEntering().remove(permanent.getId());
// keep tokens ids
if (token instanceof TokenImpl) {
((TokenImpl) token).lastAddedTokenIds.add(permanent.getId());
}
// created token events
ZoneChangeEvent zccEvent = new ZoneChangeEvent(permanent, permanent.getControllerId(), Zone.OUTSIDE, Zone.BATTLEFIELD);
game.addSimultaneousEvent(zccEvent);
if (permanent instanceof PermanentToken && created) {
game.addSimultaneousEvent(new CreatedTokenEvent(source, (PermanentToken) permanent));
}
// if token was created (not a spell copy) handle auras coming into the battlefield
// code blindly copied from CopyPermanentEffect
// TODO: clean this up -- half the comments make no sense in the context of creating a token
if (created && permanent.getSubtype().contains(SubType.AURA)) {
Outcome auraOutcome = Outcome.BoostCreature;
Target auraTarget = null;
// attach - search effect in spell ability (example: cast Utopia Sprawl, cast Estrid's Invocation on it)
for (Ability ability : permanent.getAbilities()) {
if (!(ability instanceof SpellAbility)) {
continue;
}
auraOutcome = ability.getEffects().getOutcome(ability);
for (Effect effect : ability.getEffects()) {
if (!(effect instanceof AttachEffect)) {
continue;
}
if (permanent.getSpellAbility().getTargets().size() > 0) {
auraTarget = permanent.getSpellAbility().getTargets().get(0);
}
}
}
// enchant - search in all abilities (example: cast Estrid's Invocation on enchanted creature by Estrid, the Masked second ability, cast Estrid's Invocation on it)
if (auraTarget == null) {
for (Ability ability : permanent.getAbilities()) {
if (!(ability instanceof EnchantAbility)) {
continue;
}
auraOutcome = ability.getEffects().getOutcome(ability);
if (ability.getTargets().size() > 0) { // Animate Dead don't have targets
auraTarget = ability.getTargets().get(0);
}
}
}
// if this is a copy of a copy, the copy's target has been copied and needs to be cleared
if (auraTarget == null) {
break;
}
// clear selected target
if (auraTarget.getFirstTarget() != null) {
auraTarget.remove(auraTarget.getFirstTarget());
}
// select new target
auraTarget.setNotTarget(true);
if (!controller.choose(auraOutcome, auraTarget, source, game)) {
break;
}
UUID targetId = auraTarget.getFirstTarget();
Permanent targetPermanent = game.getPermanent(targetId);
Player targetPlayer = game.getPlayer(targetId);
if (targetPermanent != null) {
targetPermanent.addAttachment(permanent.getId(), source, game);
} else if (targetPlayer != null) {
targetPlayer.addAttachment(permanent.getId(), source, game);
}
}
// end of aura code : just remove this line if everything works out well
// must attack
if (attacking && game.getCombat() != null && game.getActivePlayerId().equals(permanent.getControllerId())) {
game.getCombat().addAttackingCreature(permanent.getId(), game, attackedPlayer);
}
// game logs
if (created) {
game.informPlayers(controller.getLogName() + " creates a " + permanent.getLogName() + " token");
} else {
game.informPlayers(permanent.getLogName() + " enters the battlefield as a token under " + controller.getLogName() + "'s control'");
}
}
}
game.getState().applyEffects(game); // Needed to do it here without LKIReset i.e. do get SwordOfTheMeekTest running correctly.
}
@Override
public void setPower(int power) {
this.power = new MageInt(power);
}
@Override
public void setToughness(int toughness) {
this.toughness = new MageInt(toughness);
}
@Override
public int getTokenType() {
return tokenType;
}
/**
* Set token index to search in card-pictures-tok.txt (if set have multiple
* tokens with same name) Default is 1
*/
@Override
public void setTokenType(int tokenType) {
this.tokenType = tokenType;
}
@Override
public String getOriginalCardNumber() {
return originalCardNumber;
}
@Override
public void setOriginalCardNumber(String originalCardNumber) {
this.originalCardNumber = originalCardNumber;
}
@Override
public String getOriginalExpansionSetCode() {
return originalExpansionSetCode;
}
@Override
public void setOriginalExpansionSetCode(String originalExpansionSetCode) {
// TODO: delete
// TODO: remove original set code at all... token image must be takes by card source or by latest set (on null source)
// TODO: if set have same tokens then selects it by random
this.originalExpansionSetCode = originalExpansionSetCode;
}
@Override
public Card getCopySourceCard() {
return copySourceCard;
}
@Override
public void setCopySourceCard(Card copySourceCard) {
if (copySourceCard != null) {
this.copySourceCard = copySourceCard.copy();
}
}
@Override
public void setExpansionSetCodeForImage(String code) {
// TODO: delete
setOriginalExpansionSetCode(code);
}
}