forked from External/mage
175 lines
6.9 KiB
Java
175 lines
6.9 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.players.Library;
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import mage.players.Player;
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/**
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*
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* @author Styxo
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*/
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public class RevealCardsFromLibraryUntilEffect extends OneShotEffect {
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private FilterCard filter;
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private Zone zoneToPutRest;
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private Zone zoneToPutCard;
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private boolean shuffleRestInto;
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private boolean anyOrder;
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public RevealCardsFromLibraryUntilEffect(FilterCard filter, Zone zoneToPutCard, Zone zoneToPutRest) {
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this(filter, zoneToPutCard, zoneToPutRest, false, false);
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}
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public RevealCardsFromLibraryUntilEffect(FilterCard filter, Zone zoneToPutCard, Zone zoneToPutRest, boolean shuffleRestInto) {
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this(filter, zoneToPutCard, zoneToPutRest, shuffleRestInto, false);
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}
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public RevealCardsFromLibraryUntilEffect(FilterCard filter, Zone zoneToPutCard, Zone zoneToPutRest, boolean shuffleRestInto, boolean anyOrder) {
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super(Outcome.Benefit);
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this.filter = filter;
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this.zoneToPutCard = zoneToPutCard;
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this.zoneToPutRest = zoneToPutRest;
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this.shuffleRestInto = shuffleRestInto;
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this.anyOrder = anyOrder;
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setText();
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}
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public RevealCardsFromLibraryUntilEffect(final RevealCardsFromLibraryUntilEffect effect) {
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super(effect);
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this.filter = effect.filter;
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this.zoneToPutCard = effect.zoneToPutCard;
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this.zoneToPutRest = effect.zoneToPutRest;
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this.shuffleRestInto = effect.shuffleRestInto;
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this.anyOrder = effect.anyOrder;
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setText();
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}
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@Override
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public RevealCardsFromLibraryUntilEffect copy() {
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return new RevealCardsFromLibraryUntilEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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MageObject sourceObject = game.getObject(source.getSourceId());
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if (controller != null && controller.getLibrary().hasCards()) {
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Cards cards = new CardsImpl();
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Library library = controller.getLibrary();
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Card card = null;
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do {
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card = library.removeFromTop(game);
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if (card != null) {
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cards.add(card);
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}
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} while (library.hasCards() && card != null && !filter.match(card, game));
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// reveal cards
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if (!cards.isEmpty()) {
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controller.revealCards(sourceObject.getIdName(), cards, game);
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if (filter.match(card, game)) {
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// put card in correct zone
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controller.moveCards(card, zoneToPutCard, source, game);
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// remove it from revealed card list
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cards.remove(card);
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}
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// Put the rest in correct zone
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switch (zoneToPutRest) {
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case LIBRARY: {
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if (!cards.isEmpty()) {
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if (shuffleRestInto) {
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library.addAll(cards.getCards(game), game);
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} else {
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controller.putCardsOnBottomOfLibrary(cards, game, source, anyOrder);
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}
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}
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break;
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}
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default:
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if (!cards.isEmpty()) {
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controller.moveCards(cards, zoneToPutRest, source, game);
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}
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}
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}
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return true;
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}
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return false;
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}
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private void setText() {
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StringBuilder sb = new StringBuilder("reveal cards from the top of your library until you reveal a " + filter.getMessage() + ". Put that card ");
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switch (zoneToPutCard) {
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case HAND: {
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sb.append("into your hand ");
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break;
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}
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case BATTLEFIELD: {
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sb.append("onto the battlefield");
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break;
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}
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}
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switch (zoneToPutRest) {
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case GRAVEYARD: {
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sb.append(" and put all other cards revealed this way into your graveyard.");
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break;
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}
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case LIBRARY: {
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if (shuffleRestInto) {
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sb.append(", then shuffles the rest into their library.");
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} else {
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sb.append(" and the rest on the bottom of your library in ");
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if (anyOrder) {
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sb.append("any");
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} else {
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sb.append("random");
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}
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sb.append(" order.");
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}
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break;
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}
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case EXILED: {
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sb.append(" and exile all other cards revealed this way.");
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break;
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}
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}
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staticText = sb.toString();
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}
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}
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