forked from External/mage
Create generic GainsChoiceOfAbilitiesEffect, covers both Target and Source cases. Adds Assassin Initiate
141 lines
No EOL
5.1 KiB
Java
141 lines
No EOL
5.1 KiB
Java
|
|
package mage.abilities.effects.common;
|
|
|
|
import mage.abilities.Ability;
|
|
import mage.abilities.Mode;
|
|
import mage.abilities.effects.OneShotEffect;
|
|
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
|
|
import mage.choices.Choice;
|
|
import mage.choices.ChoiceImpl;
|
|
import mage.constants.Duration;
|
|
import mage.constants.Outcome;
|
|
import mage.game.Game;
|
|
import mage.game.permanent.Permanent;
|
|
import mage.players.Player;
|
|
import mage.target.targetpointer.FixedTargets;
|
|
import mage.util.CardUtil;
|
|
|
|
import java.util.*;
|
|
|
|
/**
|
|
* Something gains one ability of the player's choice from a list of abilities until end of turn.
|
|
* Affects any targets set and optionally the source as well. Have no targets to affect only the source.
|
|
*
|
|
* @author notgreat, TheElk801
|
|
*/
|
|
public class GainsChoiceOfAbilitiesEffect extends OneShotEffect {
|
|
|
|
public enum TargetType {
|
|
Source, Target, Both
|
|
}
|
|
|
|
private final Map<String, Ability> abilityMap;
|
|
private final boolean includeEnd;
|
|
private final TargetType affects;
|
|
private final String targetDescription;
|
|
|
|
public GainsChoiceOfAbilitiesEffect(Ability... abilities) {
|
|
this(TargetType.Target, null, true, abilities);
|
|
}
|
|
|
|
public GainsChoiceOfAbilitiesEffect(TargetType affects, Ability... abilities) {
|
|
this(affects, null, true, abilities);
|
|
}
|
|
|
|
public GainsChoiceOfAbilitiesEffect(TargetType affects, String targetDescription, boolean includeEnd, Ability... abilities) {
|
|
super(Outcome.AddAbility);
|
|
this.affects = affects;
|
|
this.targetDescription = targetDescription;
|
|
this.includeEnd = includeEnd;
|
|
this.abilityMap = new LinkedHashMap<>();
|
|
for (Ability ability : abilities) {
|
|
this.abilityMap.put(ability.getRule(), ability);
|
|
}
|
|
}
|
|
|
|
protected GainsChoiceOfAbilitiesEffect(final GainsChoiceOfAbilitiesEffect effect) {
|
|
super(effect);
|
|
this.affects = effect.affects;
|
|
this.abilityMap = CardUtil.deepCopyObject(effect.abilityMap);
|
|
this.targetDescription = effect.targetDescription;
|
|
this.includeEnd = effect.includeEnd;
|
|
}
|
|
|
|
@Override
|
|
public GainsChoiceOfAbilitiesEffect copy() {
|
|
return new GainsChoiceOfAbilitiesEffect(this);
|
|
}
|
|
|
|
@Override
|
|
public boolean apply(Game game, Ability source) {
|
|
Player player = game.getPlayer(source.getControllerId());
|
|
List<Permanent> permanents = new ArrayList<>();
|
|
if (affects == TargetType.Source || affects == TargetType.Both) {
|
|
permanents.add(source.getSourcePermanentIfItStillExists(game));
|
|
}
|
|
if (affects == TargetType.Target || affects == TargetType.Both) {
|
|
for (UUID p : getTargetPointer().getTargets(game, source)) {
|
|
permanents.add(game.getPermanent(p));
|
|
}
|
|
}
|
|
permanents.removeIf(Objects::isNull);
|
|
if (player == null || permanents.isEmpty()) {
|
|
return false;
|
|
}
|
|
Choice choice = new ChoiceImpl(true);
|
|
choice.setMessage("Choose an ability to gain");
|
|
choice.setChoices(new HashSet<>(abilityMap.keySet()));
|
|
player.choose(outcome, choice, game);
|
|
Ability ability = abilityMap.get(choice.getChoice());
|
|
if (ability != null) {
|
|
game.addEffect(new GainAbilityTargetEffect(ability, Duration.EndOfTurn)
|
|
.setTargetPointer(new FixedTargets(permanents, game)), source);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public String getText(Mode mode) {
|
|
if (staticText != null && !staticText.isEmpty()) {
|
|
return staticText;
|
|
}
|
|
StringBuilder sb = new StringBuilder();
|
|
if (targetDescription != null) {
|
|
if (targetDescription.isEmpty()){
|
|
sb.append("gains");
|
|
} else {
|
|
sb.append(targetDescription);
|
|
sb.append(" gains");
|
|
}
|
|
} else switch (affects) {
|
|
case Source:
|
|
sb.append("{this} gains");
|
|
break;
|
|
case Target:
|
|
sb.append(getTargetPointer().describeTargets(mode.getTargets(), "that creature"));
|
|
sb.append(" gains");
|
|
break;
|
|
case Both:
|
|
sb.append("{this} and ");
|
|
sb.append(getTargetPointer().describeTargets(mode.getTargets(), "that creature"));
|
|
sb.append(" both gain");
|
|
break;
|
|
}
|
|
sb.append(" your choice of ");
|
|
String[] abilitiesText = abilityMap.keySet().toArray(new String[0]);
|
|
if (abilityMap.size() == 2) {
|
|
sb.append(abilitiesText[0]).append(" or ").append(abilitiesText[1]);
|
|
} else if (abilityMap.size() > 2) {
|
|
for (int i = 0; i < abilityMap.size() - 1; i += 1) {
|
|
sb.append(abilitiesText[i]).append(", ");
|
|
}
|
|
sb.append("or ").append(abilitiesText[abilityMap.size()-1]);
|
|
} else {
|
|
throw new IllegalStateException("Not enough abilities for GainsChoiceOfAbilitiesEffect");
|
|
}
|
|
if (includeEnd) {
|
|
sb.append(" until end of turn");
|
|
}
|
|
return sb.toString();
|
|
}
|
|
} |