/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.sets.judgment; import java.util.Set; import java.util.UUID; import mage.constants.CardType; import mage.constants.Rarity; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.game.Game; import mage.players.Player; import mage.target.TargetCard; /** * * @author Plopman */ public class DeathWish extends CardImpl { public DeathWish(UUID ownerId) { super(ownerId, 64, "Death Wish", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{1}{B}{B}"); this.expansionSetCode = "JUD"; this.color.setBlack(true); // You may choose a card you own from outside the game and put it into your hand. You lose half your life, rounded up. Exile Death Wish. this.getSpellAbility().addEffect(new DeathWishEffect()); } public DeathWish(final DeathWish card) { super(card); } @Override public DeathWish copy() { return new DeathWish(this); } } class DeathWishEffect extends OneShotEffect { private static final String choiceText = "Choose a card you own from outside the game, and put it into your hand"; private static final FilterCard filter = new FilterCard("card"); public DeathWishEffect() { super(Outcome.Benefit); this.staticText = "You may choose a card you own from outside the game, reveal that card, and put it into your hand. Exile Death Wish"; } public DeathWishEffect(final DeathWishEffect effect) { super(effect); } @Override public DeathWishEffect copy() { return new DeathWishEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player != null) { while (player.chooseUse(Outcome.Benefit, choiceText, game)) { Cards cards = player.getSideboard(); if(cards.isEmpty()) { game.informPlayer(player, "You have no cards outside the game."); break; } Set filtered = cards.getCards(filter, game); if (filtered.isEmpty()) { game.informPlayer(player, "You have no " + filter.getMessage() + " outside the game."); break; } Cards filteredCards = new CardsImpl(); for (Card card : filtered) { filteredCards.add(card.getId()); } TargetCard target = new TargetCard(Zone.PICK, filter); if (player.choose(Outcome.Benefit, filteredCards, target, game)) { Card card = player.getSideboard().get(target.getFirstTarget(), game); if (card != null) { card.moveToZone(Zone.HAND, source.getId(), game, false); } } } int amount = (player.getLife() + 1)/2; if(amount > 0) { player.loseLife(amount, game); } Card cardToExile = game.getCard(source.getSourceId()); if(cardToExile != null) { cardToExile.moveToExile(null, "", source.getId(), game); } } return true; } }