package mage.abilities.mana; import mage.Mana; import mage.abilities.costs.Cost; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.effects.mana.DynamicManaEffect; import mage.constants.Zone; import mage.game.Game; /** * @author North */ public class DynamicManaAbility extends ActivatedManaAbilityImpl { private DynamicManaEffect manaEffect; private String rule; /** * TapSourceCost added by default * * @param mana * @param amount */ public DynamicManaAbility(Mana mana, DynamicValue amount) { this(mana, amount, new TapSourceCost()); } /** * @param mana - kind of mana * @param amount - value for the numbe rof numer * @param text - rule text for the DynamicManaEffect */ public DynamicManaAbility(Mana mana, DynamicValue amount, String text) { this(mana, amount, new TapSourceCost(), text); } public DynamicManaAbility(Mana mana, DynamicValue amount, Cost cost) { this(mana, amount, cost, null); } public DynamicManaAbility(Mana mana, DynamicValue amount, Cost cost, String text) { this(mana, amount, cost, text, false); } public DynamicManaAbility(Mana mana, DynamicValue amount, Cost cost, String text, boolean oneChoice) { this(mana, amount, cost, text, oneChoice, null); } /** * @param mana * @param amount * @param cost * @param text * @param oneChoice is all mana from the same colour or if false the player * can choose different colours * @param netAmount a dynamic value that calculates the possible available * mana (e.g. if you have to pay by removing counters from source) */ public DynamicManaAbility(Mana mana, DynamicValue amount, Cost cost, String text, boolean oneChoice, DynamicValue netAmount) { super(Zone.BATTLEFIELD, new DynamicManaEffect(mana, amount, text, oneChoice, netAmount), cost); manaEffect = (DynamicManaEffect) this.getEffects().get(0); } protected DynamicManaAbility(final DynamicManaAbility ability) { super(ability); manaEffect = ability.manaEffect; rule = ability.rule; } @Override public DynamicManaAbility copy() { return new DynamicManaAbility(this); } @Override public boolean definesMana(Game game) { return true; } }