package mage.abilities.common; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.target.targetpointer.FixedTarget; /** * @author jeff */ public class DealsDamageToAPlayerTriggeredAbility extends TriggeredAbilityImpl { private final boolean setTargetPointer; private final boolean orPlaneswalker; public DealsDamageToAPlayerTriggeredAbility(Effect effect, boolean optional) { this(effect, optional, false); } public DealsDamageToAPlayerTriggeredAbility(Effect effect, boolean optional, boolean setTargetPointer) { this(effect, optional, setTargetPointer, false); } public DealsDamageToAPlayerTriggeredAbility(Effect effect, boolean optional, boolean setTargetPointer, boolean orPlaneswalker) { super(Zone.BATTLEFIELD, effect, optional); this.setTargetPointer = setTargetPointer; this.orPlaneswalker = orPlaneswalker; setTriggerPhrase("Whenever {this} deals damage to a player" + (orPlaneswalker ? " or planeswalker" : "") + ", "); } protected DealsDamageToAPlayerTriggeredAbility(final DealsDamageToAPlayerTriggeredAbility ability) { super(ability); this.setTargetPointer = ability.setTargetPointer; this.orPlaneswalker = ability.orPlaneswalker; } @Override public DealsDamageToAPlayerTriggeredAbility copy() { return new DealsDamageToAPlayerTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.DAMAGED_PLAYER || event.getType() == GameEvent.EventType.DAMAGED_PERMANENT; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (!event.getSourceId().equals(this.sourceId)) { return false; } if (event.getType() == GameEvent.EventType.DAMAGED_PERMANENT) { Permanent permanent = game.getPermanent(event.getTargetId()); if (permanent == null || !permanent.isPlaneswalker(game) || !orPlaneswalker) { return false; } } if (setTargetPointer) { getEffects().setTargetPointer(new FixedTarget(event.getPlayerId())); getEffects().setValue("damage", event.getAmount()); } return true; } }