package mage.game.turn; import mage.constants.PhaseStep; import mage.constants.SubType; import mage.counters.CounterType; import mage.filter.FilterPermanent; import mage.game.Game; import mage.game.events.GameEvent.EventType; import mage.game.permanent.Permanent; import java.util.UUID; /** * @author BetaSteward_at_googlemail.com */ public class PreCombatMainStep extends Step { private static final FilterPermanent filter = new FilterPermanent("Saga"); static { filter.add(SubType.SAGA.getPredicate()); } public PreCombatMainStep() { super(PhaseStep.PRECOMBAT_MAIN, true); this.stepEvent = EventType.PRECOMBAT_MAIN_STEP; this.preStepEvent = EventType.PRECOMBAT_MAIN_STEP_PRE; this.postStepEvent = EventType.PRECOMBAT_MAIN_STEP_POST; } private PreCombatMainStep(final PreCombatMainStep step) { super(step); } @Override public void beginStep(Game game, UUID activePlayerId) { super.beginStep(game, activePlayerId); for (Permanent saga : game.getBattlefield().getAllActivePermanents(filter, activePlayerId, game)) { if (saga != null) { saga.addCounters(CounterType.LORE.createInstance(), activePlayerId, null, game); } } } @Override public PreCombatMainStep copy() { return new PreCombatMainStep(this); } }