/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.game.permanent; import mage.Constants.Zone; import mage.cards.Card; import mage.cards.LevelerCard; import mage.game.Game; import mage.game.events.ZoneChangeEvent; import mage.players.Player; import java.util.UUID; /** * @author BetaSteward_at_googlemail.com */ public class PermanentCard extends PermanentImpl { protected int maxLevelCounters; protected Card card; public PermanentCard(Card card, UUID controllerId) { super(card.getId(), card.getOwnerId(), controllerId, card.getName()); this.card = card.copy(); init(card); } protected PermanentCard(UUID id, Card card, UUID controllerId) { super(card.getId(), card.getOwnerId(), controllerId, card.getName()); this.card = card.copy(); init(card); } protected void init(Card card) { copyFromCard(card); /*if (card.getCardType().contains(CardType.PLANESWALKER)) { this.loyalty = new MageInt(card.getLoyalty().getValue()); }*/ if (card instanceof LevelerCard) { maxLevelCounters = ((LevelerCard) card).getMaxLevelCounters(); } } public PermanentCard(final PermanentCard permanent) { super(permanent); this.card = permanent.card.copy(); this.maxLevelCounters = permanent.maxLevelCounters; } @Override public void reset(Game game) { // when the permanent is reset copy all original values from the card // must copy card each reset so that the original values don't get modified copyFromCard(card, game); super.reset(game); } protected void copyFromCard(Card card) { this.name = card.getName(); this.abilities.clear(); this.abilities.addAll(card.getAbilities()); this.abilities.setControllerId(this.controllerId); this.watchers.addAll(card.getWatchers()); this.cardType.clear(); this.cardType.addAll(card.getCardType()); this.color = card.getColor().copy(); this.manaCost = card.getManaCost().copy(); this.power = card.getPower().copy(); this.toughness = card.getToughness().copy(); /*if (card instanceof LevelerCard) { LevelAbility level = ((LevelerCard) card).getLevel(this.getCounters().getCount(CounterType.LEVEL)); if (level != null) { this.power.setValue(level.getPower()); this.toughness.setValue(level.getToughness()); for (Ability ability : level.getAbilities()) { this.addAbility(ability); } } }*/ if (card instanceof PermanentCard) { this.maxLevelCounters = ((PermanentCard) card).maxLevelCounters; } this.subtype.clear(); this.subtype.addAll(card.getSubtype()); this.supertype.clear(); this.supertype.addAll(card.getSupertype()); this.expansionSetCode = card.getExpansionSetCode(); this.rarity = card.getRarity(); this.cardNumber = card.getCardNumber(); canTransform = card.canTransform(); if (canTransform) { secondSideCard = card.getSecondCardFace(); nightCard = card.isNightCard(); } } protected void copyFromCard(Card card, Game game) { this.name = card.getName(); this.abilities.clear(); this.abilities.addAll(card.getAbilities()); this.abilities.setControllerId(this.controllerId); this.cardType.clear(); this.cardType.addAll(card.getCardType()); this.color = card.getColor().copy(); this.manaCost = card.getManaCost().copy(); this.power = card.getPower().copy(); this.toughness = card.getToughness().copy(); /*if (card instanceof LevelerCard) { LevelAbility level = ((LevelerCard) card).getLevel(this.getCounters().getCount(CounterType.LEVEL)); if (level != null) { this.power.setValue(level.getPower()); this.toughness.setValue(level.getToughness()); for (Ability ability : level.getAbilities()) { this.addAbility(ability, game); } } }*/ if (card instanceof PermanentCard) { this.maxLevelCounters = ((PermanentCard) card).maxLevelCounters; } this.subtype.clear(); this.subtype.addAll(card.getSubtype()); this.supertype.clear(); this.supertype.addAll(card.getSupertype()); this.expansionSetCode = card.getExpansionSetCode(); this.rarity = card.getRarity(); this.cardNumber = card.getCardNumber(); canTransform = card.canTransform(); if (canTransform) { secondSideCard = card.getSecondCardFace(); nightCard = card.isNightCard(); } } public Card getCard() { return card; } @Override public boolean moveToZone(Zone toZone, UUID sourceId, Game game, boolean flag) { Zone fromZone = game.getState().getZone(objectId); Player controller = game.getPlayer(controllerId); if (controller != null && controller.removeFromBattlefield(this, game)) { ZoneChangeEvent event = new ZoneChangeEvent(this, sourceId, controllerId, fromZone, toZone); if (!game.replaceEvent(event)) { Player owner = game.getPlayer(ownerId); game.rememberLKI(objectId, Zone.BATTLEFIELD, this); if (owner != null) { switch (event.getToZone()) { case GRAVEYARD: owner.putInGraveyard(card, game, !flag); break; case HAND: owner.getHand().add(card); break; case EXILED: game.getExile().getPermanentExile().add(card); break; case LIBRARY: if (flag) owner.getLibrary().putOnTop(card, game); else owner.getLibrary().putOnBottom(card, game); break; case BATTLEFIELD: //should never happen break; } game.setZone(objectId, event.getToZone()); game.fireEvent(event); return game.getState().getZone(objectId) == toZone; } } } return false; } @Override public boolean moveToExile(UUID exileId, String name, UUID sourceId, Game game) { Zone fromZone = game.getState().getZone(objectId); Player controller = game.getPlayer(controllerId); if (controller != null && controller.removeFromBattlefield(this, game)) { ZoneChangeEvent event = new ZoneChangeEvent(this, sourceId, ownerId, fromZone, Zone.EXILED); if (!game.replaceEvent(event)) { game.rememberLKI(objectId, Zone.BATTLEFIELD, this); if (exileId == null) { game.getExile().getPermanentExile().add(card); } else { game.getExile().createZone(exileId, name).add(card); } game.setZone(objectId, event.getToZone()); game.fireEvent(event); return true; } } return false; } @Override public PermanentCard copy() { return new PermanentCard(this); } public int getMaxLevelCounters() { return this.maxLevelCounters; } }