package mage.abilities.common; import mage.constants.Zone; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.game.Game; import mage.game.events.GameEvent; import mage.target.targetpointer.FixedTarget; /** * * @author jeff */ public class DealsDamageToAPlayerTriggeredAbility extends TriggeredAbilityImpl { private boolean setTargetPointer; public DealsDamageToAPlayerTriggeredAbility(Effect effect, boolean optional) { this(effect, optional, false); } public DealsDamageToAPlayerTriggeredAbility(Effect effect, boolean optional, boolean setTargetPointer) { super(Zone.BATTLEFIELD, effect, optional); this.setTargetPointer = setTargetPointer; } public DealsDamageToAPlayerTriggeredAbility(final DealsDamageToAPlayerTriggeredAbility ability) { super(ability); this.setTargetPointer = ability.setTargetPointer; } @Override public DealsDamageToAPlayerTriggeredAbility copy() { return new DealsDamageToAPlayerTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.DAMAGED_PLAYER; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (event.getSourceId().equals(this.sourceId)) { if (setTargetPointer) { for (Effect effect : this.getEffects()) { effect.setTargetPointer(new FixedTarget(event.getPlayerId())); effect.setValue("damage", event.getAmount()); } } return true; } return false; } @Override public String getRule() { return "Whenever {this} deals damage to a player, " + super.getRule(); } }