package mage.abilities.common; import mage.abilities.BatchTriggeredAbility; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.constants.AbilityWord; import mage.constants.Zone; import mage.game.Game; import mage.game.events.DamagedPermanentEvent; import mage.game.events.GameEvent; /** * @author LevelX2 */ public class DealtDamageToSourceTriggeredAbility extends TriggeredAbilityImpl implements BatchTriggeredAbility { public DealtDamageToSourceTriggeredAbility(Effect effect, boolean optional) { this(effect, optional, false); } public DealtDamageToSourceTriggeredAbility(Effect effect, boolean optional, boolean enrage) { super(Zone.BATTLEFIELD, effect, optional); if (enrage) { this.setAbilityWord(AbilityWord.ENRAGE); } setTriggerPhrase("Whenever {this} is dealt damage, "); this.withRuleTextReplacement(true); } protected DealtDamageToSourceTriggeredAbility(final DealtDamageToSourceTriggeredAbility ability) { super(ability); } @Override public DealtDamageToSourceTriggeredAbility copy() { return new DealtDamageToSourceTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.DAMAGED_BATCH_FOR_ONE_PERMANENT; } @Override public boolean checkTrigger(GameEvent event, Game game) { // all events in the batch are always relevant if triggers at all if (!getSourceId().equals(event.getTargetId())) { return false; } this.getEffects().setValue("damage", event.getAmount()); return true; } }