package mage.cards.f; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.condition.Condition; import mage.abilities.decorator.ConditionalContinuousEffect; import mage.abilities.effects.Effect; import mage.abilities.effects.common.AttachEffect; import mage.abilities.effects.common.continuous.BoostEnchantedEffect; import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect; import mage.abilities.keyword.EnchantAbility; import mage.abilities.keyword.FirstStrikeAbility; import mage.abilities.keyword.LifelinkAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.TargetPermanent; import mage.target.common.TargetCreaturePermanent; import java.util.UUID; /** * @author JayDi85 */ public final class FaceOfDivinity extends CardImpl { public FaceOfDivinity(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}"); this.subtype.add(SubType.AURA); // Enchant creature TargetPermanent auraTarget = new TargetCreaturePermanent(); this.getSpellAbility().addTarget(auraTarget); this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature)); Ability ability = new EnchantAbility(auraTarget.getTargetName()); this.addAbility(ability); // Enchanted creature gets +2/+2. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(2, 2, Duration.WhileOnBattlefield))); // As long as another Aura is attached to enchanted creature, it has first strike and lifelink. Effect effect1 = new ConditionalContinuousEffect(new GainAbilityAttachedEffect(FirstStrikeAbility.getInstance(), AttachmentType.AURA), FaceOfDivinityCondition.instance, "As long as another Aura is attached to enchanted creature, it has first strike"); Effect effect2 = new ConditionalContinuousEffect(new GainAbilityAttachedEffect(LifelinkAbility.getInstance(), AttachmentType.AURA), FaceOfDivinityCondition.instance, "and lifelink"); Ability abilityBoost = new SimpleStaticAbility(Zone.BATTLEFIELD, effect1); abilityBoost.addEffect(effect2); this.addAbility(abilityBoost); } public FaceOfDivinity(final FaceOfDivinity card) { super(card); } @Override public FaceOfDivinity copy() { return new FaceOfDivinity(this); } } enum FaceOfDivinityCondition implements Condition { instance; @Override public boolean apply(Game game, Ability source) { Permanent currentAura = game.getPermanent(source.getSourceId()); if (currentAura != null && currentAura.getAttachedTo() != null) { Permanent permanent = game.getPermanent(currentAura.getAttachedTo()); if (permanent != null && !permanent.getAttachments().isEmpty()) { for (UUID id : permanent.getAttachments()) { Permanent otherAura = game.getPermanent(id); if (otherAura != null && !otherAura.getId().equals(currentAura.getId()) && otherAura.getSubtype(game).contains(SubType.AURA)) { return true; } } } } return false; } @Override public String toString() { return "another Aura is attached to enchanted creature"; } }