package mage.cards.s; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.common.InfoEffect; import mage.abilities.effects.common.continuous.BoostControlledEffect; import mage.abilities.effects.common.continuous.GainAbilityControlledEffect; import mage.abilities.keyword.HasteAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.SubType; import mage.constants.Zone; import mage.filter.common.FilterCreaturePermanent; /** * * @author LevelX2 */ public final class SteamfloggerBoss extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent(SubType.RIGGER, "Rigger creatures"); public SteamfloggerBoss(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{R}"); this.subtype.add(SubType.GOBLIN); this.subtype.add(SubType.RIGGER); this.power = new MageInt(3); this.toughness = new MageInt(3); // Other Rigger creatures you control get +1/+0 and have haste. Ability ability = new SimpleStaticAbility( Zone.BATTLEFIELD, new BoostControlledEffect( 1, 0, Duration.WhileOnBattlefield, filter, true ) ); ability.addEffect(new GainAbilityControlledEffect( HasteAbility.getInstance(), Duration.WhileOnBattlefield, filter ).setText("and have haste")); this.addAbility(ability); // If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead. this.addAbility(new SimpleStaticAbility( Zone.BATTLEFIELD, new InfoEffect( "If a Rigger you control would assemble a Contraption, " + "it assembles two Contraptions instead. (NOT IMPLEMENTED)" ) )); } public SteamfloggerBoss(final SteamfloggerBoss card) { super(card); } @Override public SteamfloggerBoss copy() { return new SteamfloggerBoss(this); } }