package mage.cards.s; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.common.CardsInControllerGraveyardCount; import mage.abilities.dynamicvalue.common.SignInversionDynamicValue; import mage.abilities.dynamicvalue.common.StaticValue; import mage.abilities.effects.common.AttachEffect; import mage.abilities.effects.common.continuous.BoostEnchantedEffect; import mage.abilities.keyword.EnchantAbility; import mage.abilities.keyword.FlashAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.constants.Outcome; import mage.constants.Zone; import mage.target.TargetPermanent; import mage.target.common.TargetCreaturePermanent; /** * * @author LevelX2 */ public final class SpontaneousMutation extends CardImpl { public SpontaneousMutation(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{U}"); this.subtype.add(SubType.AURA); // Flash this.addAbility(FlashAbility.getInstance()); // Enchant creature TargetPermanent auraTarget = new TargetCreaturePermanent(); this.getSpellAbility().addTarget(auraTarget); this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature)); Ability ability = new EnchantAbility(auraTarget.getTargetName()); this.addAbility(ability); // Enchanted creature gets -X/-0, where X is the number of cards in your graveyard. DynamicValue value = new SignInversionDynamicValue(new CardsInControllerGraveyardCount()); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(value, new StaticValue(-0)))); } public SpontaneousMutation(final SpontaneousMutation card) { super(card); } @Override public SpontaneousMutation copy() { return new SpontaneousMutation(this); } }