package mage.cards.s; import java.util.UUID; import mage.MageInt; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.common.continuous.BoostSourceEffect; import mage.abilities.effects.common.continuous.GainAbilitySourceEffect; import mage.abilities.keyword.HasteAbility; import mage.abilities.keyword.TrampleAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.constants.Duration; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; /** * * @author Styxo */ public final class SithRavager extends CardImpl { public SithRavager(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{R}"); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.SITH); this.power = new MageInt(3); this.toughness = new MageInt(1); // Hate — Whenever an opponent loses life from a source other than combat damage, Sith Ravager gets +1/+0 and gains haste and trample until end of turn. this.addAbility(new LostNonCombatLifeTriggeredAbility()); } public SithRavager(final SithRavager card) { super(card); } @Override public SithRavager copy() { return new SithRavager(this); } public static class LostNonCombatLifeTriggeredAbility extends TriggeredAbilityImpl { public LostNonCombatLifeTriggeredAbility() { super(Zone.BATTLEFIELD, new BoostSourceEffect(1, 0, Duration.EndOfTurn), false); addEffect(new GainAbilitySourceEffect(HasteAbility.getInstance(), Duration.EndOfTurn)); addEffect(new GainAbilitySourceEffect(TrampleAbility.getInstance(), Duration.EndOfTurn)); } public LostNonCombatLifeTriggeredAbility(final LostNonCombatLifeTriggeredAbility ability) { super(ability); } @Override public LostNonCombatLifeTriggeredAbility copy() { return new LostNonCombatLifeTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.LOST_LIFE; } @Override public boolean checkTrigger(GameEvent event, Game game) { return !event.getFlag() && game.getOpponents(game.getControllerId(getSourceId())).contains(event.getPlayerId()); } @Override public String getRule() { return "Hate — Whenever an opponent loses life from a source other than combat damage, {this} gains haste and trample until end of turn."; } } }