package mage.cards.s; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.continuous.SetPowerToughnessTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.common.TargetAttackingCreature; /** * * @author MarcoMarin */ public final class SingingTree extends CardImpl { public SingingTree(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{G}"); this.subtype.add(SubType.PLANT); this.power = new MageInt(0); this.toughness = new MageInt(3); // {tap}: Target attacking creature's power becomes 0 until end of turn. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new SingingTreeEffect(), new TapSourceCost()); ability.addTarget(new TargetAttackingCreature()); this.addAbility(ability); } public SingingTree(final SingingTree card) { super(card); } @Override public SingingTree copy() { return new SingingTree(this); } } class SingingTreeEffect extends OneShotEffect { public SingingTreeEffect() { super(Outcome.Detriment); staticText = "Target attacking creature has base power 0 until end of turn."; } public SingingTreeEffect(final SingingTreeEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Permanent targetCreature = game.getPermanent(source.getFirstTarget()); if (targetCreature != null) { int toughness = targetCreature.getToughness().getBaseValueModified(); game.addEffect(new SetPowerToughnessTargetEffect(0, toughness, Duration.EndOfTurn), source); return true; } return false; } @Override public Effect copy() { return new SingingTreeEffect(this); } }