package mage.cards.s; import java.util.UUID; import mage.MageInt; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.dynamicvalue.common.CardsInControllerGraveyardCount; import mage.abilities.dynamicvalue.common.StaticValue; import mage.abilities.effects.common.continuous.BoostSourceEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.constants.Duration; import mage.constants.Zone; import mage.filter.common.FilterArtifactCard; /** * * @author North */ public final class SalvageSlasher extends CardImpl { public SalvageSlasher(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{1}{B}"); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.ROGUE); this.power = new MageInt(1); this.toughness = new MageInt(1); // Salvage Slasher gets +1/+0 for each artifact card in your graveyard. BoostSourceEffect effect = new BoostSourceEffect(new CardsInControllerGraveyardCount(new FilterArtifactCard()), new StaticValue(0), Duration.WhileOnBattlefield); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect)); } public SalvageSlasher(final SalvageSlasher card) { super(card); } @Override public SalvageSlasher copy() { return new SalvageSlasher(this); } }