package mage.cards.f; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.RemoveCountersSourceCost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.common.DestroyTargetEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Zone; import mage.counters.CounterType; import mage.game.Game; import mage.game.events.GameEvent; import mage.target.common.TargetCreaturePermanent; import java.util.UUID; /** * @author TheElk801 */ public final class FontOfAgonies extends CardImpl { public FontOfAgonies(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{B}"); // Whenever you pay life, put that many blood counters on Font of Agonies. this.addAbility(new FontOfAgoniesTriggeredAbility()); // {1}{B}, Remove four blood counters from Font of Agonies: Destroy target creature. Ability ability = new SimpleActivatedAbility(new DestroyTargetEffect(), new ManaCostsImpl("{1}{B}")); ability.addCost(new RemoveCountersSourceCost(CounterType.BLOOD.createInstance(4))); ability.addTarget(new TargetCreaturePermanent()); this.addAbility(ability); } private FontOfAgonies(final FontOfAgonies card) { super(card); } @Override public FontOfAgonies copy() { return new FontOfAgonies(this); } } class FontOfAgoniesTriggeredAbility extends TriggeredAbilityImpl { FontOfAgoniesTriggeredAbility() { super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.BLOOD.createInstance()), false); } private FontOfAgoniesTriggeredAbility(final FontOfAgoniesTriggeredAbility ability) { super(ability); } @Override public FontOfAgoniesTriggeredAbility copy() { return new FontOfAgoniesTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType().equals(GameEvent.EventType.LIFE_PAID); } @Override public boolean checkTrigger(GameEvent event, Game game) { if (event.getPlayerId().equals(controllerId) && event.getAmount() > 0) { this.getEffects().clear(); this.addEffect(new AddCountersSourceEffect(CounterType.BLOOD.createInstance(event.getAmount()))); return true; } return false; } @Override public String getRule() { return "Whenever you pay life, put that many blood counters on {this}."; } }