package mage.cards.f; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.AttacksAndIsNotBlockedTriggeredAbility; import mage.abilities.effects.common.DestroyTargetEffect; import mage.abilities.effects.common.continuous.AssignNoCombatDamageSourceEffect; import mage.constants.SubType; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.filter.FilterPermanent; import mage.filter.predicate.mageobject.CardTypePredicate; import mage.filter.predicate.permanent.DefendingPlayerControlsPredicate; import mage.target.TargetPermanent; /** * * @author TheElk801 */ public final class FloralSpuzzem extends CardImpl { private static final FilterPermanent filter = new FilterPermanent("artifact defending player controls"); static { filter.add(new CardTypePredicate(CardType.ARTIFACT)); filter.add(DefendingPlayerControlsPredicate.instance); } public FloralSpuzzem(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{G}"); this.subtype.add(SubType.ELEMENTAL); this.power = new MageInt(2); this.toughness = new MageInt(2); // Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem assigns no combat damage this turn. Ability ability = new AttacksAndIsNotBlockedTriggeredAbility(new DestroyTargetEffect(), true); ability.addEffect(new AssignNoCombatDamageSourceEffect(Duration.EndOfTurn, true)); ability.addTarget(new TargetPermanent(filter)); this.addAbility(ability); } public FloralSpuzzem(final FloralSpuzzem card) { super(card); } @Override public FloralSpuzzem copy() { return new FloralSpuzzem(this); } }