package mage.cards.f; import java.util.UUID; import mage.MageInt; import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.common.continuous.BoostControlledEffect; import mage.abilities.effects.common.discard.DiscardTargetEffect; import mage.constants.SubType; import mage.abilities.keyword.CrewAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Zone; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.mageobject.SubtypePredicate; /** * * @author TheElk801 */ public final class FellFlagship extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Pirates"); static { filter.add(new SubtypePredicate(SubType.PIRATE)); } public FellFlagship(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}"); this.subtype.add(SubType.VEHICLE); this.power = new MageInt(3); this.toughness = new MageInt(3); // Pirates you control get +1/+0. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 0, Duration.WhileOnBattlefield, filter))); // Whenever Fell Flagship deals combat damage to a player, that player discards a card. this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new DiscardTargetEffect(1, false), false, true)); // Crew 3 this.addAbility(new CrewAbility(3)); } public FellFlagship(final FellFlagship card) { super(card); } @Override public FellFlagship copy() { return new FellFlagship(this); } }