package mage.cards.f; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.SubType; import mage.counters.CounterType; import mage.filter.StaticFilters; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.common.TargetCardInYourGraveyard; /** * * @author fireshoes */ public final class FearsomeAwakening extends CardImpl { public FearsomeAwakening(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{4}{B}"); // Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it. this.getSpellAbility().addEffect(new ReturnFromGraveyardToBattlefieldTargetEffect()); this.getSpellAbility().addEffect(new FearsomeAwakeningEffect()); this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(StaticFilters.FILTER_CARD_CREATURE_YOUR_GRAVEYARD)); } public FearsomeAwakening(final FearsomeAwakening card) { super(card); } @Override public FearsomeAwakening copy() { return new FearsomeAwakening(this); } } class FearsomeAwakeningEffect extends OneShotEffect { public FearsomeAwakeningEffect() { super(Outcome.BoostCreature); this.staticText = "If it's a Dragon, put two +1/+1 counters on it"; } public FearsomeAwakeningEffect(final FearsomeAwakeningEffect effect) { super(effect); } @Override public FearsomeAwakeningEffect copy() { return new FearsomeAwakeningEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent permanent = game.getPermanent(source.getFirstTarget()); if (permanent != null && permanent.hasSubtype(SubType.DRAGON, game)) { permanent.addCounters(CounterType.P1P1.createInstance(2), source, game); return true; } return false; } }