package mage.cards.a; import java.util.UUID; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.filter.predicate.mageobject.NamePredicate; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.stack.Spell; import mage.players.Player; /** * * @author jeffwadsworth */ public final class AvenShrine extends CardImpl { public AvenShrine(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{W}{W}"); // Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell. this.addAbility(new AvenShrineTriggeredAbility()); } public AvenShrine(final AvenShrine card) { super(card); } @Override public AvenShrine copy() { return new AvenShrine(this); } } class AvenShrineTriggeredAbility extends TriggeredAbilityImpl { public AvenShrineTriggeredAbility() { super(Zone.BATTLEFIELD, new AvenShrineEffect(), false); } public AvenShrineTriggeredAbility(final AvenShrineTriggeredAbility ability) { super(ability); } @Override public AvenShrineTriggeredAbility copy() { return new AvenShrineTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.SPELL_CAST; } @Override public boolean checkTrigger(GameEvent event, Game game) { Spell spell = game.getStack().getSpell(event.getTargetId()); MageObject mageObject = game.getObject(sourceId); if (spell != null && mageObject != null) { game.getState().setValue("avenShrine" + mageObject, spell); return true; } return false; } } class AvenShrineEffect extends OneShotEffect { public AvenShrineEffect() { super(Outcome.GainLife); staticText = "Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell"; } public AvenShrineEffect(final AvenShrineEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { int count = 0; MageObject mageObject = game.getObject(source.getSourceId()); if(mageObject != null) { Spell spell = (Spell) game.getState().getValue("avenShrine" + mageObject); if (spell != null) { Player controller = game.getPlayer(spell.getControllerId()); if (controller != null) { String name = spell.getName(); FilterCard filterCardName = new FilterCard(); filterCardName.add(new NamePredicate(name)); for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) { Player player = game.getPlayer(playerId); if (player != null) { count += player.getGraveyard().count(filterCardName, game); } } controller.gainLife(count, game, source); return true; } } } return false; } @Override public AvenShrineEffect copy() { return new AvenShrineEffect(this); } }