package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.common.continuous.BoostAllEffect; import mage.abilities.keyword.FlyingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.SubType; import mage.constants.Zone; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.mageobject.SubtypePredicate; /** * * @author LoneFox */ public final class AvenBrigadier extends CardImpl { private static final FilterCreaturePermanent filter1 = new FilterCreaturePermanent("Bird creatures"); private static final FilterCreaturePermanent filter2 = new FilterCreaturePermanent("Soldier creatures"); static { filter1.add(new SubtypePredicate(SubType.BIRD)); filter2.add(new SubtypePredicate(SubType.SOLDIER)); } public AvenBrigadier(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{W}{W}{W}"); this.subtype.add(SubType.BIRD); this.subtype.add(SubType.SOLDIER); this.power = new MageInt(3); this.toughness = new MageInt(5); // Flying this.addAbility(FlyingAbility.getInstance()); // Other Bird creatures get +1/+1. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, filter1, true))); // Other Soldier creatures get +1/+1. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, filter2, true))); } public AvenBrigadier(final AvenBrigadier card) { super(card); } @Override public AvenBrigadier copy() { return new AvenBrigadier(this); } }