package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.condition.common.IsStepCondition; import mage.abilities.costs.common.SacrificeSourceCost; import mage.abilities.decorator.ConditionalActivatedAbility; import mage.abilities.effects.common.ReturnToHandTargetEffect; import mage.abilities.keyword.FlyingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.PhaseStep; import mage.constants.SubType; import mage.constants.Zone; import mage.target.common.TargetCreaturePermanent; /** * * @author fireshoes */ public final class AvenAugur extends CardImpl { public AvenAugur(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{U}"); this.subtype.add(SubType.BIRD); this.subtype.add(SubType.WIZARD); this.power = new MageInt(2); this.toughness = new MageInt(2); // Flying this.addAbility(FlyingAbility.getInstance()); // Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Activate this ability only during your upkeep. Ability ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD, new ReturnToHandTargetEffect(), new SacrificeSourceCost(), new IsStepCondition(PhaseStep.UPKEEP), null); ability.addTarget(new TargetCreaturePermanent(0, 2)); this.addAbility(ability); } public AvenAugur(final AvenAugur card) { super(card); } @Override public AvenAugur copy() { return new AvenAugur(this); } }