package mage.cards.a; import java.util.UUID; import mage.ObjectColor; import mage.abilities.Ability; import mage.abilities.common.SacrificeIfCastAtInstantTimeTriggeredAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.common.AttachEffect; import mage.abilities.effects.common.continuous.BoostEnchantedEffect; import mage.abilities.effects.common.continuous.CastAsThoughItHadFlashSourceEffect; import mage.abilities.keyword.EnchantAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.Predicates; import mage.filter.predicate.mageobject.ColorPredicate; import mage.target.TargetPermanent; import mage.target.common.TargetCreaturePermanent; /** * * @author LoneFox */ public final class ArmorOfThorns extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("nonblack creature"); static { filter.add(Predicates.not(new ColorPredicate(ObjectColor.BLACK))); } public ArmorOfThorns(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{1}{G}"); this.subtype.add(SubType.AURA); // You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. this.addAbility(new SimpleStaticAbility(Zone.ALL, new CastAsThoughItHadFlashSourceEffect(Duration.EndOfGame))); this.addAbility(new SacrificeIfCastAtInstantTimeTriggeredAbility()); // Enchant nonblack creature TargetPermanent auraTarget = new TargetCreaturePermanent(filter); this.getSpellAbility().addTarget(auraTarget); this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature)); Ability ability = new EnchantAbility(auraTarget.getTargetName()); this.addAbility(ability); // Enchanted creature gets +2/+2. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(2, 2, Duration.WhileOnBattlefield))); } public ArmorOfThorns(final ArmorOfThorns card) { super(card); } @Override public ArmorOfThorns copy() { return new ArmorOfThorns(this); } }