package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.common.continuous.BoostTargetEffect; import mage.abilities.keyword.RepairAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.SubType; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.Predicates; import mage.filter.predicate.mageobject.CardTypePredicate; import mage.target.common.TargetCreaturePermanent; /** * * @author Styxo */ public final class ArmedProtocolDroid extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("nonartifact creature"); static { filter.add(Predicates.not(new CardTypePredicate(CardType.ARTIFACT))); } public ArmedProtocolDroid(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{1}{U}"); this.subtype.add(SubType.DROID); this.subtype.add(SubType.ROGUE); this.power = new MageInt(1); this.toughness = new MageInt(3); // When {this} enters the battlefield, target nonartifact creature gets -2/-0 until end of turn. Ability ability = new EntersBattlefieldTriggeredAbility(new BoostTargetEffect(-2, 0, Duration.EndOfTurn), false); ability.addTarget(new TargetCreaturePermanent(filter)); this.addAbility(ability); // Repair 3 this.addAbility(new RepairAbility(3)); } public ArmedProtocolDroid(final ArmedProtocolDroid card) { super(card); } @Override public ArmedProtocolDroid copy() { return new ArmedProtocolDroid(this); } }