package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.OneShotEffect; import mage.abilities.keyword.CyclingAbility; import mage.cards.*; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.SubType; import mage.game.Game; import mage.players.Player; import mage.target.TargetPlayer; /** * * @author jeffwadsworth */ public final class ArchitectsOfWill extends CardImpl { public ArchitectsOfWill(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{2}{U}{B}"); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.WIZARD); this.power = new MageInt(3); this.toughness = new MageInt(3); // When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order. Ability ability = new EntersBattlefieldTriggeredAbility(new ArchitectsOfWillEffect(), false); ability.addTarget(new TargetPlayer()); this.addAbility(ability); // Cycling {UB} this.addAbility(new CyclingAbility(new ManaCostsImpl("{U/B}"))); } public ArchitectsOfWill(final ArchitectsOfWill card) { super(card); } @Override public ArchitectsOfWill copy() { return new ArchitectsOfWill(this); } } class ArchitectsOfWillEffect extends OneShotEffect { public ArchitectsOfWillEffect() { super(Outcome.DrawCard); this.staticText = "look at the top three cards of target player's library, then put them back in any order"; } public ArchitectsOfWillEffect(final ArchitectsOfWillEffect effect) { super(effect); } @Override public ArchitectsOfWillEffect copy() { return new ArchitectsOfWillEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); Player targetPlayer = game.getPlayer(source.getFirstTarget()); if (targetPlayer == null || controller == null) { return false; } Cards cards = new CardsImpl(targetPlayer.getLibrary().getTopCards(game, 3)); controller.lookAtCards(source, null, cards, game); controller.putCardsOnTopOfLibrary(cards, game, source, true); return true; } }