package mage.cards.a; import java.util.UUID; import mage.constants.SubType; import mage.target.common.TargetCreaturePermanent; import mage.abilities.Ability; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.dynamicvalue.common.CountersSourceCount; import mage.abilities.effects.common.AttachEffect; import mage.abilities.effects.common.DamageTargetEffect; import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.constants.Outcome; import mage.target.TargetPermanent; import mage.abilities.keyword.EnchantAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.AttachmentType; import mage.constants.CardType; import mage.constants.TargetController; import mage.constants.Zone; import mage.counters.CounterType; import mage.target.common.TargetAttackingOrBlockingCreature; /** * * @author jeffwadsworth */ public final class ArcheryTraining extends CardImpl { private static final String rule = "This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on {this}."; public ArcheryTraining(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{W}"); this.subtype.add(SubType.AURA); // Enchant creature TargetPermanent auraTarget = new TargetCreaturePermanent(); this.getSpellAbility().addTarget(auraTarget); this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature)); Ability ability = new EnchantAbility(auraTarget.getTargetName()); this.addAbility(ability); // At the beginning of your upkeep, you may put an arrow counter on Archery Training. this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.ARROW.createInstance(), true), TargetController.YOU, true)); // Enchanted creature has "{tap}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training." Ability gainedAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(new CountersSourceCount(CounterType.ARROW)).setText(rule), new TapSourceCost()); gainedAbility.addTarget(new TargetAttackingOrBlockingCreature()); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(gainedAbility, AttachmentType.AURA))); } public ArcheryTraining(final ArcheryTraining card) { super(card); } @Override public ArcheryTraining copy() { return new ArcheryTraining(this); } }