package mage.cards.a; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.common.DamageTargetEffect; import mage.abilities.effects.common.DontUntapInControllersNextUntapStepSourceEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.constants.Zone; import mage.target.common.TargetAttackingOrBlockingCreature; /** * * @author nantuko */ public final class ArbalestElite extends CardImpl { public ArbalestElite(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{W}{W}"); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.ARCHER); this.power = new MageInt(2); this.toughness = new MageInt(3); // {2}{W}, {tap}: Arbalest Elite deals 3 damage to target attacking or blocking creature. Arbalest Elite doesn't untap during your next untap step. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(3), new ManaCostsImpl("{2}{W}")); ability.addCost(new TapSourceCost()); ability.addTarget(new TargetAttackingOrBlockingCreature()); ability.addEffect(new DontUntapInControllersNextUntapStepSourceEffect()); this.addAbility(ability); } public ArbalestElite(final ArbalestElite card) { super(card); } @Override public ArbalestElite copy() { return new ArbalestElite(this); } }