package mage.cards.a; import java.util.LinkedHashSet; import java.util.Set; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.common.delayed.OnLeaveReturnExiledToBattlefieldAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.ComparisonType; import mage.constants.Outcome; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.mageobject.PowerPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.util.CardUtil; /** * * @author LevelX2 */ public final class AlignedHedronNetwork extends CardImpl { public AlignedHedronNetwork(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{4}"); // When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. this.addAbility(new EntersBattlefieldTriggeredAbility(new AlignedHedronNetworkExileEffect(), false)); } public AlignedHedronNetwork(final AlignedHedronNetwork card) { super(card); } @Override public AlignedHedronNetwork copy() { return new AlignedHedronNetwork(this); } } class AlignedHedronNetworkExileEffect extends OneShotEffect { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creatures with power 5 or greater"); static { filter.add(new PowerPredicate(ComparisonType.MORE_THAN, 4)); } public AlignedHedronNetworkExileEffect() { super(Outcome.Benefit); this.staticText = "exile all creatures with power 5 or greater until {this} leaves the battlefield"; } public AlignedHedronNetworkExileEffect(final AlignedHedronNetworkExileEffect effect) { super(effect); } @Override public AlignedHedronNetworkExileEffect copy() { return new AlignedHedronNetworkExileEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); Permanent permanent = game.getPermanent(source.getSourceId()); // If Whale leaves the battlefield before its triggered ability resolves, // the target creature won't be exiled. if (controller != null && permanent != null) { Set toExile = new LinkedHashSet<>(); for (Permanent creature : game.getBattlefield().getActivePermanents(filter, controller.getId(), source.getSourceId(), game)) { toExile.add(creature); } if (!toExile.isEmpty()) { controller.moveCardsToExile(toExile, source, game, true, CardUtil.getCardExileZoneId(game, source), permanent.getIdName()); new CreateDelayedTriggeredAbilityEffect(new OnLeaveReturnExiledToBattlefieldAbility()).apply(game, source); } return true; } return false; } }