package mage.cards.a; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.effects.common.ReturnToHandTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.filter.FilterCard; import mage.filter.predicate.mageobject.NamePredicate; import mage.game.Game; import mage.players.Player; import mage.target.Target; import mage.target.TargetPermanent; import mage.target.targetadjustment.TargetAdjuster; import java.util.UUID; import static mage.filter.StaticFilters.FILTER_PERMANENT_CREATURES; /** * @author magenoxx_at_gmail.com */ public final class AetherBurst extends CardImpl { public AetherBurst(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{U}"); // Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast Aether Burst. this.getSpellAbility().addEffect(new DynamicReturnToHandTargetEffect()); this.getSpellAbility().addTarget(new DynamicTargetCreaturePermanent()); this.getSpellAbility().setTargetAdjuster(AetherBurstAdjuster.instance); } public AetherBurst(final AetherBurst card) { super(card); } @Override public AetherBurst copy() { return new AetherBurst(this); } } enum AetherBurstAdjuster implements TargetAdjuster { instance; private static final FilterCard filter = new FilterCard("cards named Aether Burst"); static { filter.add(new NamePredicate("Aether Burst")); } @Override public void adjustTargets(Ability ability, Game game) { Target target = ability.getTargets().get(0); if (target instanceof DynamicTargetCreaturePermanent) { Player controller = game.getPlayer(ability.getControllerId()); int amount = 0; if (controller != null) { for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) { Player player = game.getPlayer(playerId); if (player != null) { amount += player.getGraveyard().getCards(filter, game).size(); } } } target.setMaxNumberOfTargets(amount + 1); } } } class DynamicTargetCreaturePermanent extends TargetPermanent { public DynamicTargetCreaturePermanent() { super(FILTER_PERMANENT_CREATURES); } public DynamicTargetCreaturePermanent(final DynamicTargetCreaturePermanent target) { super(target); } @Override public void setMaxNumberOfTargets(int maxNumberOfTargets) { this.maxNumberOfTargets = maxNumberOfTargets; } @Override public DynamicTargetCreaturePermanent copy() { return new DynamicTargetCreaturePermanent(this); } } /** * We extend ReturnToHandTargetEffect class just to override the rules. */ class DynamicReturnToHandTargetEffect extends ReturnToHandTargetEffect { public DynamicReturnToHandTargetEffect() { super(); } public DynamicReturnToHandTargetEffect(final DynamicReturnToHandTargetEffect effect) { super(effect); } @Override public DynamicReturnToHandTargetEffect copy() { return new DynamicReturnToHandTargetEffect(this); } @Override public String getText(Mode mode) { return "Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast Aether Burst"; } }