package mage.abilities.dynamicvalue.common; import mage.Constants; import mage.abilities.Ability; import mage.abilities.dynamicvalue.DynamicValue; import mage.game.Game; import mage.game.permanent.Permanent; /** * @author Loki */ public class SourcePermanentPowerCount implements DynamicValue { @Override public int calculate(Game game, Ability sourceAbility) { Permanent sourcePermanent = game.getPermanent(sourceAbility.getSourceId()); if (sourcePermanent == null) { sourcePermanent = (Permanent) game.getLastKnownInformation(sourceAbility.getSourceId(), Constants.Zone.BATTLEFIELD); } if (sourcePermanent != null) return sourcePermanent.getPower().getValue(); return 0; } @Override public DynamicValue clone() { return new SourcePermanentPowerCount(); } @Override public String toString() { return "X"; } @Override public String getMessage() { return "point of power that {source} had"; } }