package mage.game.command.planes; import mage.abilities.Ability; import mage.abilities.common.ActivateIfConditionActivatedAbility; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.condition.common.MainPhaseStackEmptyCondition; import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.effects.Effect; import mage.abilities.effects.common.PutLibraryIntoGraveTargetEffect; import mage.abilities.effects.common.PutTopCardOfLibraryIntoGraveTargetEffect; import mage.abilities.effects.common.RollPlanarDieEffect; import mage.abilities.effects.common.cost.PlanarDieRollCostIncreasingEffect; import mage.constants.Planes; import mage.constants.TargetController; import mage.constants.Zone; import mage.game.command.Plane; import mage.target.Target; import mage.target.TargetPlayer; import mage.watchers.common.PlanarRollWatcher; import java.util.ArrayList; import java.util.List; /** * @author spjspj */ public class LetheLakePlane extends Plane { public LetheLakePlane() { this.setPlaneType(Planes.PLANE_LETHE_LAKE); this.setExpansionSetCodeForImage("PCA"); // At the beginning of your upkeep, put the top ten cards of your libary into your graveyard Ability ability = new BeginningOfUpkeepTriggeredAbility(Zone.COMMAND, new PutLibraryIntoGraveTargetEffect(10).setText("that player mills 10 cards"), TargetController.ANY, false, true); this.getAbilities().add(ability); // Active player can roll the planar die: Whenever you roll {CHAOS}, target player puts the top ten cards of their library into their graveyard Effect chaosEffect = new PutTopCardOfLibraryIntoGraveTargetEffect(10); Target chaosTarget = new TargetPlayer(); List chaosEffects = new ArrayList(); chaosEffects.add(chaosEffect); List chaosTargets = new ArrayList(); chaosTargets.add(chaosTarget); ActivateIfConditionActivatedAbility chaosAbility = new ActivateIfConditionActivatedAbility(Zone.COMMAND, new RollPlanarDieEffect(chaosEffects, chaosTargets), new GenericManaCost(0), MainPhaseStackEmptyCondition.instance); chaosAbility.addWatcher(new PlanarRollWatcher()); this.getAbilities().add(chaosAbility); chaosAbility.setMayActivate(TargetController.ANY); this.getAbilities().add(new SimpleStaticAbility(Zone.ALL, new PlanarDieRollCostIncreasingEffect(chaosAbility.getOriginalId()))); } }